Thresh vs Nautilus
Skill matchup
Build vs Nautilus
Build adapted to this matchup
Recommended items for Thresh: Locket of the Iron Solari, Knight's Vow, Zeke's Convergence, Boots of Swiftness, Solstice Sleigh, Celestial Opposition, Frozen Heart, Bramble Vest.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Nautilus's abilities
Passive, spells and ultimate
Nautilus' first Attack against a target deals increased physical damage and roots them briefly.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 12s | 7s | – |
| 6 | 12s | 12s | 7s | 2m |
| 9 | 10s | 12s | 7s | 2m |
| 11 | 10s | 12s | 7s | 1m40 |
| 16 | 10s | 12s | 6s | 1m20 |
| 18 | 10s | 12s | 5s | 1m20 |
Playing as Thresh
Tips to maximize your impact
- Flay first, hook second
Open with Flay (E) before Death Sentence (Q): the slow makes the hook much easier to land.
- Land charged autos
In lane, space out your autos: Flay (E) charges them passively, and the longer you wait between two autos, the more damage they deal.
- Don't jump on every hook
Don't recast Death Sentence (Q) on reflex: the target is already being pulled toward you, and jumping on them often exposes you for nothing.
- Throw your lantern early
Throw Dark Passage (W) toward an ally in trouble before they need it: they can click it to come back to you, with a shield.
- Place your box after the hook
Place The Box (R) right after a successful hook: to escape, the target has to break a wall, and the first wall broken slows them and deals full damage.
Playing against Nautilus
How to counter and exploit weaknesses
- Stay behind your minions
Once he hits level 2, stay behind your minions: the Dredge Line (Q) anchor hooks the first enemy hit, then the Staggering Blow (passive) auto keeps you in place.
- Hold still against Riptide
When he casts Riptide (E) near you, stay put until it ends: its three explosions spread out around him, and running too early makes you take the next ones and their slow.
- Back off after his anchor
When Dredge Line (Q) misses you, keep your distance: it's his only spell to reach you, on a 14 to 10 second cooldown.
- Get out of his shockwave's path
When he aims Depth Charge (R) at an ally, don't stand between them: the shockwave chases its target, and every enemy in its path takes a knock-up.
Other Thresh matchups
Patch 16.21.1