Udyr vs Jarvan IV

Udyr
vs
Not enough games
Jarvan IV
Strong engageHeavy AD damageHeavy CCDive threat

You are stronger late game. Farm safe and avoid early trades.

Build vs Jarvan IV

The champion's reference build, for lack of enough games in this matchup

Recommended items for Udyr: Tear of the Goddess, Liandry's Torment, Fimbulwinter, Plated Steelcaps, Spirit Visage, Randuin's Omen, Rabadon's Deathcap, Jak'Sho, The Protean.

Starting items

Doran's Ring
Health Potion
x2

Core build

Tear of the Goddess
1
Liandry's Torment
2
Fimbulwinter
3

Standard

Boots of Swiftness
4vs Slow
Spirit Visage
5

Summoner spells

FlashTeleport50%
FlashHaste50%

Anti CC

Mercury's Treads
4vs CC

Other options

Spirit Visage
Randuin's Omen
Rabadon's Deathcap
Jak'Sho, The Protean
Cosmic Drive
Stormsurge
ResolveResolve
Grasp of the UndyingGrasp of the Undying
Shield BashShield Bash
Second WindSecond Wind
RevitalizeRevitalize
InspirationInspiration
Biscuit DeliveryBiscuit Delivery
Approach VelocityApproach Velocity
Adaptive ForceAdaptive ForceHealth

Power Spikes

Strength by game phase

Jarvan IV's abilities

Passive, spells and ultimate

Martial Cadence (P)

Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s9s12s–
68s9s12s2m
96s9s12s2m
116s9s12s1m45
166s9s11s1m30
186s9s10s1m30

Playing as Udyr

Tips to maximize your impact

  1. Swap stances between your autos

    Swap stances every two autos: after each spell, Bridge Between (passive) gives attack speed to your next two attacks.

  2. Iron Mantle when you take damage

    Switch to Iron Mantle (W) when you're taking damage: you gain a shield, and your next two autos heal you. Once awakened, it also heals you over time.

  3. Stun one target after another

    In Blazing Stampede (E), each auto makes you dash to your target and stuns them. Switch targets to stun several: the same target can't be stunned again for a while.

  4. Awaken your Stampede to engage

    To engage into a team full of CC, awaken Blazing Stampede (E) by recasting it: you become immune to immobilizing effects and gain move speed.

  5. Run at them in your storm

    Cast Wingborne Storm (R) while running at the enemies: every second, it damages and slows everyone around you.

Playing against Jarvan IV

How to counter and exploit weaknesses

  1. Step out of his flag's line

    As soon as he plants Demacian Standard (E), step out of the line between him and the flag: Dragon Strike (Q) pulls him to it and knocks anyone in his path into the air.

  2. Punish him after his combo

    Punish him after his flag-and-lance combo: without the flag, he has no dash to get out, and Demacian Standard (E) has a 12 to 10 second cooldown.

  3. Save a way out of his arena

    If you have a way over walls, save it for Cataclysm (R): the arena can't be crossed on foot and locks you in with him while it lasts.

Patch 16.21.1