Vex vs Fizz
Skill matchup
Build vs Fizz
Build adapted to this matchup
Recommended items for Vex: Luden's Echo, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Stormsurge, Dark Seal, Rabadon's Deathcap, Blackfire Torch.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Fizz's abilities
Passive, spells and ultimate
Fizz can move through units and takes a flat amount of reduced damage from all sources
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 7s | 16s | – |
| 6 | 7s | 7s | 16s | 2m |
| 9 | 6s | 6s | 16s | 2m |
| 11 | 6s | 5s | 16s | 1m40 |
| 16 | 6s | 3s | 12s | 1m20 |
| 18 | 6s | 3s | 8s | 1m20 |
Playing as Vex
Tips to maximize your impact
- Save your empowered spell for a dash
When Doom 'n Gloom (passive) is ready, save Personal Space (W) for the enemy who jumps on you: the shockwave fears them and interrupts their dash, and you gain a shield.
- Make every dash cost them
When an enemy dashes near you, Doom 'n Gloom (passive) marks them: hit them with Mistral Bolt (Q) for bonus damage, and your empowerment comes back sooner.
- Ult in, then Personal Space
After the Shadow Surge (R) dash, follow up with Personal Space (W): the shield protects you on arrival, and the shockwave fears if Doom 'n Gloom (passive) is ready.
- Chain your ults
If the champion marked by Shadow Surge (R) dies shortly after being hit by it, its cooldown is reset for a moment: recast it right away at another target.
Playing against Fizz
How to counter and exploit weaknesses
- Play hard without his E
Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.
- Back off when his trident glows
Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.
- Dodge his fish
Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.
- Move away if the fish has you
If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.
Patch 16.21.1