Xerath vs Fizz

Xerath
vs
49.7%

over 147 games

Fizz

Skill matchup

Heavy AP damageCountered by stasisHigh burstDive threat

Build vs Fizz

Build adapted to this matchup

Recommended items for Xerath: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Horizon Focus, Dark Seal, Stormsurge.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Zhonya's Hourglass
5

Summoner spells

FlashTeleport44%
FlashBarrier40%

Anti CC

Mercury's Treads
4vs CC

Other options

Zhonya's Hourglass
Horizon Focus
Dark Seal
Stormsurge
Malignance
Void Staff
Blackfire Torch
Mejai's Soulstealer
Seeker's Armguard
Rylai's Crystal Scepter
Oblivion Orb
Banshee's Veil
Liandry's Torment
47.1% WR17 games
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Coup de GraceCoup de Grace
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Fizz's abilities

Passive, spells and ultimate

Nimble Fighter (P)

Fizz can move through units and takes a flat amount of reduced damage from all sources

Cooldowns

Cooldowns by spell rank

LevelQWER
38s7s16s–
67s7s16s2m
96s6s16s2m
116s5s16s1m40
166s3s12s1m20
186s3s8s1m20

Playing as Xerath

Tips to maximize your impact

  1. Charge Arcanopulse to poke from range

    Charge Arcanopulse (Q) to poke from long range: its range grows with the charge, but you slow down by up to 50% in the meantime.

  2. Slow before your Arcanopulse

    Slow your target with Eye of Destruction (W) before Arcanopulse (Q): the center of the zone slows the most, and a slowed target dodges poorly.

  3. Stun, then center your Eye

    Land Shocking Orb (E), then center Eye of Destruction (W) on the target: stunned, they can't dodge it, and the center slows the most.

  4. Finish from long range with your ult

    Cast Rite of the Arcane (R) to finish a fleeing target or support a distant fight: your shots reach 5000 range, with bonus damage per champion hit.

Playing against Fizz

How to counter and exploit weaknesses

  1. Play hard without his E

    Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.

  2. Back off when his trident glows

    Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.

  3. Dodge his fish

    Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.

  4. Move away if the fish has you

    If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.

Patch 16.21.1