Xerath vs Syndra

Xerath
vs
53.5%

over 288 games

Syndra

Skill matchup

High burstHeavy AP damageHeavy pokeCountered by spell shield

Build vs Syndra

Build adapted to this matchup

Recommended items for Xerath: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Horizon Focus, Dark Seal, Stormsurge, Mejai's Soulstealer.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Horizon Focus
5

Summoner spells

FlashTeleport80%
FlashBarrier15%

Anti CC

Mercury's Treads
4vs CC

Other options

Horizon Focus
Dark Seal
Stormsurge
Mejai's Soulstealer
Void Staff
Zhonya's Hourglass
Malignance
Blackfire Torch
Rylai's Crystal Scepter
Seeker's Armguard
Oblivion Orb
Banshee's Veil
Cryptbloom
Liandry's Torment
54.1% WR61 games
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Coup de GraceCoup de Grace
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Syndra's abilities

Passive, spells and ultimate

Transcendent (P)

Syndra collects Splinters of Wrath from gaining levels and damaging enemies which upgrade her abilities.Dark Sphere: Syndra can hold an additional chargeForce of Will: Bonus true damage.Scatter the Weak: Increased width and slows all targetsUnleashed Power: Executes low health targets

Cooldowns

Cooldowns by spell rank

LevelQWER
37s13s15s–
67s13s15s2m
97s12s15s2m
117s11s15s1m40
167s9s15s1m20
187s9s15s1m20

Playing as Xerath

Tips to maximize your impact

  1. Charge Arcanopulse to poke from range

    Charge Arcanopulse (Q) to poke from long range: its range grows with the charge, but you slow down by up to 50% in the meantime.

  2. Slow before your Arcanopulse

    Slow your target with Eye of Destruction (W) before Arcanopulse (Q): the center of the zone slows the most, and a slowed target dodges poorly.

  3. Stun, then center your Eye

    Land Shocking Orb (E), then center Eye of Destruction (W) on the target: stunned, they can't dodge it, and the center slows the most.

  4. Finish from long range with your ult

    Cast Rite of the Arcane (R) to finish a fleeing target or support a distant fight: your shots reach 5000 range, with bonus damage per champion hit.

Playing against Syndra

How to counter and exploit weaknesses

  1. Don't line up with her spheres

    Don't stand in line between Syndra and one of her spheres: Scatter the Weak (E) pushes it toward you, and it stuns the enemies it hits.

  2. Engage after Scatter the Weak

    If you can engage, go in right after Scatter the Weak (E): she has no dash and nothing else to push you back during its 15-second cooldown.

  3. Count her spheres once she hits 6

    Once she hits level 6, count her spheres before taking a trade: Unleashed Power (R) launches the 3 orbiting her at you, plus up to 4 more nearby.

Patch 16.21.1