Xerath vs Karthus

Xerath
vs
Not enough games
Karthus
High burstHeavy pokeCountered by stasisHeavy AP damage

Build vs Karthus

The champion's reference build, for lack of enough games in this matchup

Recommended items for Xerath: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Void Staff, Zhonya's Hourglass, Stormsurge.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Void Staff
5

Summoner spells

FlashTeleport100%

Anti CC

Mercury's Treads
4vs CC

Other options

Void Staff
Zhonya's Hourglass
Stormsurge
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Coup de GraceCoup de Grace
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Karthus's abilities

Passive, spells and ultimate

Death Defied (P)

Upon dying, Karthus enters a spirit form that allows him to continue casting spells.

Cooldowns

Cooldowns by spell rank

LevelQWER
30s15s0.5s–
60s15s0.5s3m20
90s15s0.5s3m20
110s15s0.5s3m
160s15s0.5s2m40
180s15s0.5s2m40

Playing as Xerath

Tips to maximize your impact

  1. Charge Arcanopulse to poke from range

    Charge Arcanopulse (Q) to poke from long range: its range grows with the charge, but you slow down by up to 50% in the meantime.

  2. Slow before your Arcanopulse

    Slow your target with Eye of Destruction (W) before Arcanopulse (Q): the center of the zone slows the most, and a slowed target dodges poorly.

  3. Stun, then center your Eye

    Land Shocking Orb (E), then center Eye of Destruction (W) on the target: stunned, they can't dodge it, and the center slows the most.

  4. Finish from long range with your ult

    Cast Rite of the Arcane (R) to finish a fleeing target or support a distant fight: your shots reach 5000 range, with bonus damage per champion hit.

Playing against Karthus

How to counter and exploit weaknesses

  1. Stay near your minions

    Stay near your minions or your allies: Lay Waste (Q) deals much more damage when the blast hits only one enemy.

  2. Jump on him if you can

    If you can engage, jump on him: Karthus has no dash or leap to escape.

  3. Don't stay low once he hits 6

    Once he hits level 6, back instead of staying at low health: Requiem (R) hits every enemy champion wherever they are, 3 seconds after he starts channeling.

  4. Save your protection for Requiem

    If you have a shield, a heal or invulnerability, save it for Requiem (R): it hits every enemy champion 3 seconds after he starts channeling.

  5. Move away after he dies

    Once Karthus is dead, move away: Death Defied (passive) keeps him in spirit form for a while, and he can still cast his spells.

Patch 16.21.1