Yasuo vs Draven
Build vs Draven
Build adapted to this matchup
Recommended items for Yasuo: Immortal Shieldbow, Infinity Edge, Death's Dance, Berserker's Greaves, Kraken Slayer, Blade of The Ruined King, B. F. Sword, Mortal Reminder.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Draven's abilities
Passive, spells and ultimate
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 12s | 16s | – |
| 6 | 10s | 12s | 16s | 1m40 |
| 9 | 8s | 12s | 16s | 1m40 |
| 11 | 8s | 12s | 16s | 1m30 |
| 16 | 8s | 12s | 14s | 1m20 |
| 18 | 8s | 12s | 12s | 1m20 |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Draven
How to counter and exploit weaknesses
- Play hard when he drops an axe
Play hard when he drops a Spinning Axe (Q): without it, he loses his bonus damage and the Blood Rush (W) reset.
- Aim where his axe lands
If you have skillshots, aim where his Spinning Axe (Q) falls: he has to go there to catch it.
- Engage after his Stand Aside
If you can engage, wait until Stand Aside (E) is used: it's his only spell to push you back, on a 16 to 12 second cooldown.
- Don't give him kills
Don't hand him kills: with League of Draven (passive), each champion he kills gives him bonus gold based on his stored Adoration.
- Beware his axes at low health
At low health, beware of Whirling Death (R), which crosses the map: it executes a champion below a threshold that grows with his Adoration.
Other Yasuo matchups
Patch 16.21.1