Matchup

Yorick
Yorick
60%
40%

vs

48.7%

over 1709 games

Renekton
Renekton
80%
20%
Heavy AD damageDive threatHigh sustainSplit push

Skill matchup

You are stronger early — look to snowball before your opponent scales.

Build vs Renekton

Build adapted to this matchup

Starting items

Doran's Shield
Health Potion

Core build

Trinity Force
1DPS
Spear of Shojin
2Bruiser
Thornmail
3vs Hybride

Standard

Boots of Swiftness
4vs Slow
Black Cleaver
5vs Tank

Summoner spells

41252%
41432%

Anti AD

Plated Steelcaps
4vs AD
Iceborn Gauntlet
5vs AD
Death's Dance
vs AD
Randuin's Omen
vs AD
Dead Man's Plate
vs AD
Frozen Heart
vs AD
Guardian Angel
vs AD

Anti Heal

Chempunk Chainsword
6vs Heal

Anti AP

Mercury's Treads
4vs CC
Spirit Visage
5vs AP
Force of Nature
vs AP

Anti Tank

Black Cleaver
5vs Tank
Serylda's Grudge
vs Tank
Voltaic Cyclosword
vs Tank
Youmuu's Ghostblade
vs Tank
Bastionbreaker
vs Tank
Profane Hydra
vs Tank
Serpent's Fang
vs Tank

DPS

Hullbreaker
Bruiser
Eclipse
DPS
Liandry's Torment
Mage tank
Titanic Hydra
Bruiser
Sundered Sky
Bruiser
Rylai's Crystal Scepter
Mage tank

Other options

Sterak's Gage
Survival
Jak'Sho, The Protean
vs Hybride
90.9% WR11 games
ResolveResolve
Grasp of the UndyingGrasp of the Undying
DemolishDemolish
Bone PlatingBone Plating
OvergrowthOvergrowth
PrecisionPrecision
Presence of MindPresence of Mind
Legend: BloodlineLegend: Bloodline
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
YorickYorick
RenektonRenekton
Passive
Favorable
Favorable

Renekton's abilities

Passive, spells and ultimate

Reign of Anger (P)

Renekton's attacks generate Fury, increased when he is low on life. This Fury can empower his abilities with bonus effects.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s16s16s
67s16s16s2m
97s14s16s2m
117s12s16s1m40
167s8s13s1m20
187s8s10s1m20

Playing against Renekton

How to counter and exploit weaknesses

1

Renekton is weak in the late game: play safe early and outscale him.

2

His combo depends on his double dash (E in + E out): if he E's to engage, he has no escape for 18s.

3

Respect when his fury bar is full: empowered W breaks shields and stuns longer.

4

Champions who outrange him counter him well since his only gap-close is E (medium range).

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026