Yuumi vs Bard
Skill matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Bard
Build adapted to this matchup
Recommended items for Yuumi: Ardent Censer, Mikael's Blessing, Moonstone Renewer, Ionian Boots of Lucidity, Dream Maker, Knight's Vow, Diadem of Songs, Echoes of Helia.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Bard's abilities
Passive, spells and ultimate
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 0s | 22s | – |
| 6 | 9s | 0s | 22s | 1m50 |
| 9 | 7s | 0s | 22s | 1m50 |
| 11 | 7s | 0s | 22s | 1m35 |
| 16 | 7s | 0s | 19s | 1m20 |
| 18 | 7s | 0s | 16s | 1m20 |
Playing as Yuumi
Tips to maximize your impact
- Steer your Prowling Projectile
While attached to an ally, steer Prowling Projectile (Q) with your mouse before it accelerates: once accelerated, it deals more damage and slows harder.
- Hit a champion to heal
Hit a champion regularly, even with just a Prowling Projectile (Q): Feline Friendship (passive) then heals you, and then the next ally you attach to.
- Make an ally your Best Friend
Stay attached to the same ally most of the time: Feline Friendship (passive) strengthens your bond with them, and your Best Friend empowers your spells while you're on them.
- Stay on your carry
Attach to your carry with You and Me! (W): only towers can target you then, and Zoomies (E) gives them a shield, attack speed and mana.
- Steer your ult onto their group
Cast Final Chapter (R) while attached to steer its waves: each wave that hits slows enemies more and heals your allies.
Playing against Bard
How to counter and exploit weaknesses
- No wall or ally behind you
Facing him, don't stand with your back to a wall or lined up with an ally or minion: Cosmic Binding (Q) stuns you if it then hits a wall or a second enemy.
- Wait for the stasis to end
Don't waste your spells on a target frozen by Tempered Fate (R): wait for the stasis to end, then strike.
- Ward the walls when he disappears
Ward the walls near you when he disappears: Magical Journey (E) opens a one-way path for him through terrain.
- Play hard when he leaves
When he leaves lane to collect his Traveler's Call (passive) Chimes, play hard on the ally he left alone.
Other Yuumi matchups
Patch 16.21.1