Matchup

Heavy AD damageSustained DPS

You are stronger late game — farm safe and avoid early trades.

Build vs Kindred

Build adapted to this matchup

Starting items

Health Potion
x2

Core build

Moonstone Renewer
1HP
Ardent Censer
2
Imperial Mandate
3Mage

Standard

Ionian Boots of Lucidity
4CDR
Dream Maker
5HP

Summoner spells

37100%

Anti AD

Plated Steelcaps
4vs AD
Knight's Vow
5vs AD

Anti CC

Mercury's Treads
4vs CC

Other options

Dream Maker
HP
Mikael's Blessing
HP
Dawncore
Redemption
100.0% WR1 games
SorcerySorcery
Summon AerySummon Aery
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Cut DownCut Down
Adaptive ForceAdaptive ForceTenacity

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
YuumiYuumi
KindredKindred
Favorable
Favorable
Passive

Kindred's abilities

Passive, spells and ultimate

Mark of the Kindred (P)

Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s18s14s
69s18s14s2m40
99s17s14s2m40
119s16s14s2m20
169s14s11s2m
189s14s8s2m

Playing against Kindred

How to counter and exploit weaknesses

1

Kindred's marks are visible: defend marked camps to prevent them from stacking.

2

Their R prevents dying in the zone but heals afterwards — either stay and burst after the heal, or leave the zone.

3

Kindred is fragile in early game and depends on stacks — invade their jungle and contest marks.

4

The R also protects ENEMIES: use this to your advantage by entering the zone if you're low.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026