Yuumi vs Twisted Fate
You are stronger late game. Farm safe and avoid early trades.
Build vs Twisted Fate
Build adapted to this matchup
Recommended items for Yuumi: Mikael's Blessing, Ardent Censer, Moonstone Renewer, Ionian Boots of Lucidity, Dream Maker, Diadem of Songs, Knight's Vow, Echoes of Helia.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Twisted Fate's abilities
Passive, spells and ultimate
Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving 1 to 6 bonus gold.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 6s | 6s | 0s | – |
| 6 | 5.5s | 6s | 0s | 2m50 |
| 9 | 5s | 6s | 0s | 2m50 |
| 11 | 5s | 6s | 0s | 2m20 |
| 16 | 5s | 6s | 0s | 1m50 |
| 18 | 5s | 6s | 0s | 1m50 |
Playing as Yuumi
Tips to maximize your impact
- Steer your Prowling Projectile
While attached to an ally, steer Prowling Projectile (Q) with your mouse before it accelerates: once accelerated, it deals more damage and slows harder.
- Hit a champion to heal
Hit a champion regularly, even with just a Prowling Projectile (Q): Feline Friendship (passive) then heals you, and then the next ally you attach to.
- Make an ally your Best Friend
Stay attached to the same ally most of the time: Feline Friendship (passive) strengthens your bond with them, and your Best Friend empowers your spells while you're on them.
- Stay on your carry
Attach to your carry with You and Me! (W): only towers can target you then, and Zoomies (E) gives them a shield, attack speed and mana.
- Steer your ult onto their group
Cast Final Chapter (R) while attached to steer its waves: each wave that hits slows enemies more and heals your allies.
Playing against Twisted Fate
How to counter and exploit weaknesses
- Back off when he shuffles his cards
Step out of his attack range when he shuffles his cards with Pick a Card (W): if he locks in the Gold Card, his next auto stuns you.
- Engage after his Gold Card
If you can engage, go in right after his Gold Card: without Pick a Card (W), he has no other stun and no dash to escape.
- Play safe when he casts his ult
As soon as he casts Destiny (R), move closer to your tower if you're low: he sees every champion on your team for 6 to 10 seconds and can teleport to you.
- Ping as soon as he disappears
Ping your team as soon as he leaves your vision: Destiny (R) takes him up to 5500 range away, which lets him gank a nearby lane.
Other Yuumi matchups
Patch 16.21.1