Zed vs Diana
Hard matchup
Build vs Diana
Build adapted to this matchup
Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Axiom Arc, Ionian Boots of Lucidity, Serylda's Grudge, Serpent's Fang, Hubris, Lord Dominik's Regards.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Diana's abilities
Passive, spells and ultimate
Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 15s | 22s | – |
| 6 | 7s | 15s | 22s | 1m40 |
| 9 | 6s | 13.5s | 22s | 1m40 |
| 11 | 6s | 12s | 22s | 1m30 |
| 16 | 6s | 9s | 18s | 1m20 |
| 18 | 6s | 9s | 14s | 1m20 |
Playing as Zed
Tips to maximize your impact
- Combo with two shadows
To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.
- Dodge with Death Mark
Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.
- Save the swap back to your shadow
After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.
- Save your energy
Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.
- Flank to reach the carry
In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.
Playing against Diana
How to counter and exploit weaknesses
- Dodge her crescent
Dodge Crescent Strike (Q): without the mark, Lunar Rush (E) keeps its 22 to 14 second cooldown and she can't recast it.
- Play hard before she hits 6
Take trades before she hits level 6: without Moonfall (R), she has no pull or slow to keep you in melee range.
- Spread out from your allies
Spread out from your allies when she dives: Moonfall (R) pulls in nearby enemies and hits harder for each champion pulled.
Patch 16.21.1