Zed vs Fizz

Zed
vs
36.4%

over 66 games

Fizz

Hard matchup

Heavy AP damageCountered by stasisHigh burstDive threat

Build vs Fizz

Build adapted to this matchup

Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Serylda's Grudge, Ionian Boots of Lucidity, Axiom Arc, Edge of Night, Hubris, Lord Dominik's Regards.

Starting items

Scorchclaw Pup
Health Potion

Core build

Voltaic Cyclosword
1
Bastionbreaker
2
Serylda's Grudge
3

Standard

Ionian Boots of Lucidity
4CDR
Axiom Arc
5

Summoner spells

FlashSmite99%
SmiteDot1%

Anti CC

Mercury's Treads
4vs CC

Other options

Axiom Arc
Edge of Night
Hubris
Lord Dominik's Regards
Serpent's Fang
Serrated Dirk
Maw of Malmortius
Endless Hunger
Eclipse
Guardian Angel
Mortal Reminder
Youmuu's Ghostblade
Black Cleaver
B. F. Sword
Chempunk Chainsword
75.0% WR8 games
InspirationInspiration
First StrikeFirst Strike
Cash BackCash Back
Triple TonicTriple Tonic
Cosmic InsightCosmic Insight
DominationDomination
Treasure HunterTreasure Hunter
Sudden ImpactSudden Impact
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Fizz's abilities

Passive, spells and ultimate

Nimble Fighter (P)

Fizz can move through units and takes a flat amount of reduced damage from all sources

Cooldowns

Cooldowns by spell rank

LevelQWER
38s7s16s–
67s7s16s2m
96s6s16s2m
116s5s16s1m40
166s3s12s1m20
186s3s8s1m20

Playing as Zed

Tips to maximize your impact

  1. Combo with two shadows

    To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.

  2. Dodge with Death Mark

    Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.

  3. Save the swap back to your shadow

    After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.

  4. Save your energy

    Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.

  5. Flank to reach the carry

    In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.

Playing against Fizz

How to counter and exploit weaknesses

  1. Play hard without his E

    Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.

  2. Back off when his trident glows

    Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.

  3. Dodge his fish

    Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.

  4. Move away if the fish has you

    If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.

Patch 16.21.1