Zed vs Garen
Build vs Garen
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Axiom Arc, Ionian Boots of Lucidity, Endless Hunger, Edge of Night, Serylda's Grudge, Eclipse.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Garen's abilities
Passive, spells and ultimate
If Garen has not recently been struck by damage or enemy abilities, he regenerates a percentage of his total health each second.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 22s | 9s | – |
| 6 | 8s | 22s | 9s | 2m |
| 9 | 8s | 19.5s | 9s | 2m |
| 11 | 8s | 17s | 9s | 1m40 |
| 16 | 8s | 12s | 7.5s | 1m20 |
| 18 | 8s | 12s | 6s | 1m20 |
Playing as Zed
Tips to maximize your impact
- Combo with two shadows
To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.
- Dodge with Death Mark
Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.
- Save the swap back to your shadow
After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.
- Save your energy
Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.
- Flank to reach the carry
In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.
Playing against Garen
How to counter and exploit weaknesses
- Hit him regularly
Hit him regularly, even with a small poke: Perseverance (passive) only regenerates him if he hasn't taken damage recently.
- At range, kite him
If you're ranged, kite him: his kit has no dash, and only Decisive Strike (Q) speeds him up and removes his slows.
- Burst after his shield
Wait for the Courage (W) shield to end before your burst: the spell starts with a shield and tenacity, then keeps only a damage reduction.
- Don't stay low once he hits 6
Once he hits level 6, back instead of staying in lane at low health against him: Demacian Justice (R) deals true damage that grows with your missing health.
Patch 16.21.1