Zed vs Jayce

Zed
vs
46.7%

over 195 games

Jayce

Skill matchup

Heavy AD damageHeavy pokeHigh burstHeavy CC

Build vs Jayce

Build adapted to this matchup

Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Edge of Night, Ionian Boots of Lucidity, Axiom Arc, Serylda's Grudge, Hubris, Serpent's Fang.

Starting items

Scorchclaw Pup
Health Potion

Core build

Voltaic Cyclosword
1
Bastionbreaker
2
Edge of Night
3

Standard

Ionian Boots of Lucidity
4CDR
Axiom Arc
5

Summoner spells

FlashSmite100%

Anti CC

Mercury's Treads
4vs CC

Other options

Axiom Arc
Serylda's Grudge
Hubris
Serpent's Fang
Serrated Dirk
Lord Dominik's Regards
Endless Hunger
Guardian Angel
Eclipse
Death's Dance
Youmuu's Ghostblade
Black Cleaver
Umbral Glaive
B. F. Sword
Spear of Shojin
Mortal Reminder
The Collector
42.3% WR26 games
InspirationInspiration
First StrikeFirst Strike
Cash BackCash Back
Triple TonicTriple Tonic
Cosmic InsightCosmic Insight
DominationDomination
Treasure HunterTreasure Hunter
Sudden ImpactSudden Impact
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jayce's abilities

Passive, spells and ultimate

Hextech Capacitor (P)

When Jayce swaps weapons he gains Move Speed for a short duration.

Cooldowns

Cooldowns by spell rank

LevelQWER
316s10s20s–
612s10s20s6s
98s10s20s6s
118s10s20s6s
168s10s16s6s
188s10s12s6s

Playing as Zed

Tips to maximize your impact

  1. Combo with two shadows

    To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.

  2. Dodge with Death Mark

    Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.

  3. Save the swap back to your shadow

    After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.

  4. Save your energy

    Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.

  5. Flank to reach the carry

    In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.

Playing against Jayce

How to counter and exploit weaknesses

  1. Watch for the orb behind his gate

    When he places Acceleration Gate (E), expect Shock Blast (Q) through it: the orb gains speed, range and damage.

  2. Back off when he goes hammer

    If you have range, back off when he switches to hammer: Mercury Hammer (R) makes him tankier, and he can't go back to cannon for 6 seconds.

  3. Engage after his Thundering Blow

    Engage after Thundering Blow (E): it's his only knockback, and it has a 20 to 10 second cooldown.

  4. Drag the game out

    If you survive the laning phase, play for time: Jayce is strongest early, when his cannon range dominates the lane.

Patch 16.21.1