Zed vs Kassadin
Build vs Kassadin
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Axiom Arc, Ionian Boots of Lucidity, Edge of Night, Serylda's Grudge, Lord Dominik's Regards, Guardian Angel.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kassadin's abilities
Passive, spells and ultimate
Kassadin takes reduced magic damage and ignores unit collision.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 7s | 21s | – |
| 6 | 8s | 7s | 21s | 5s |
| 9 | 7s | 7s | 21s | 5s |
| 11 | 7s | 7s | 21s | 3.5s |
| 16 | 7s | 7s | 19s | 2s |
| 18 | 7s | 7s | 17s | 2s |
Playing as Zed
Tips to maximize your impact
- Combo with two shadows
To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.
- Dodge with Death Mark
Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.
- Save the swap back to your shadow
After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.
- Save your energy
Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.
- Flank to reach the carry
In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.
Playing against Kassadin
How to counter and exploit weaknesses
- Trade before he hits 6
Take as many trades as you can before he hits level 6: without Riftwalk (R), he has no way to move quickly, to engage or to escape.
- Lean on physical damage
If you deal physical damage, lean on it in trades: Void Stone (passive) and Null Sphere (Q) only reduce magic damage.
- Drag it out when he chains R
When he recasts Riftwalk (R) back to back, back off and drag the teamfight out: each quick recast doubles its mana cost, and once he's out of mana he can't blink anymore.
- End the game early
Look to end the game early: at max rank, Riftwalk (R) only has a 2-second cooldown, and he blinks almost nonstop.
Patch 16.21.1