Zed vs Kayle
Build vs Kayle
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Axiom Arc, Ionian Boots of Lucidity, Edge of Night, Serylda's Grudge, Lord Dominik's Regards, Guardian Angel.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kayle's abilities
Passive, spells and ultimate
Kayle's attacks are empowered by the heavens as she levels up and spends skill points. Her wings are lit aflame as she progressively gains Attack Speed, Move Speed, Attack Range, and waves of fire on her attacks.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 15s | 8s | – |
| 6 | 10s | 15s | 8s | 2m40 |
| 9 | 8s | 15s | 8s | 2m40 |
| 11 | 8s | 15s | 8s | 2m |
| 16 | 8s | 15s | 7s | 1m20 |
| 18 | 8s | 15s | 6s | 1m20 |
Playing as Zed
Tips to maximize your impact
- Combo with two shadows
To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.
- Dodge with Death Mark
Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.
- Save the swap back to your shadow
After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.
- Save your energy
Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.
- Flank to reach the carry
In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.
Playing against Kayle
How to counter and exploit weaknesses
- Trade early
Take your trades early: at first, her attack range is a melee champion's, and Divine Ascent (passive) only extends it as she levels up.
- Freeze and starve her of levels
Freeze the wave near your tower to keep her off minions: each level empowers her autos through Divine Ascent (passive).
- CC during her R, damage after
During Divine Judgment (R), hold your damage but use any CC you have: the target can't take damage, but can still be slowed or stunned.
- Force early objectives
Force objectives and teamfights early on: Kayle gains power with every level, so every minute of the game plays in her favor.
Patch 16.21.1