Zed vs Sion
Build vs Sion
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Axiom Arc, Ionian Boots of Lucidity, Serylda's Grudge, Hubris, Serpent's Fang, Lord Dominik's Regards.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Sion's abilities
Passive, spells and ultimate
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 15s | 12s | – |
| 6 | 8s | 15s | 12s | 2m20 |
| 9 | 6s | 14s | 12s | 2m20 |
| 11 | 6s | 13s | 12s | 1m40 |
| 16 | 6s | 11s | 10s | 1m |
| 18 | 6s | 11s | 8s | 1m |
Playing as Zed
Tips to maximize your impact
- Combo with two shadows
To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.
- Dodge with Death Mark
Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.
- Save the swap back to your shadow
After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.
- Save your energy
Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.
- Flank to reach the carry
In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.
Playing against Sion
How to counter and exploit weaknesses
- Leave his Smash area
Leave the area while he charges Decimating Smash (Q): past 1 second of charge, the hit applies a knock-up and a stun, for up to 2.25 seconds.
- Break his shield
Break the Soul Furnace (W) shield before he detonates it: he can only trigger it if the shield still holds.
- Dodge his charge sideways
Step to the side of Unstoppable Onslaught (R): he turns poorly once it's launched, and his charge stops on the first champion hit.
- Back off when he comes back to life
Back off as soon as he dies: during Glory in Death (passive), his autos are much faster and deal damage based on your max health, but his health drains fast.
Patch 16.21.1