Zeri vs Heimerdinger
Build vs Heimerdinger
Build adapted to this matchup
Recommended items for Zeri: Yun Tal Wildarrows, Runaan's Hurricane, Infinity Edge, Gluttonous Greaves, Lord Dominik's Regards, Stormrazor, B. F. Sword, Guardian Angel.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Heimerdinger's abilities
Passive, spells and ultimate
Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 1s | 11s | 11s | – |
| 6 | 1s | 11s | 11s | 1m40 |
| 9 | 1s | 10s | 11s | 1m40 |
| 11 | 1s | 9s | 11s | 1m25 |
| 16 | 1s | 7s | 11s | 1m10 |
| 18 | 1s | 7s | 11s | 1m10 |
Playing as Zeri
Tips to maximize your impact
- Aim every Burst Fire
Aim each Burst Fire (Q): it's your main attack, reaching 700 range and hitting the first enemy in its line.
- Fire your laser at a wall
Aim Ultrashock Laser (W) at a wall: the pulse becomes an area laser that slows and critically strikes champions.
- Vault over walls
Aim Spark Surge (E) at a wall: you vault over it, much farther than with the dash alone, and your Burst Fire pierces for a few seconds afterward.
- Hit a champion, then back off
Cast Lightning Crash (R) near a champion: hitting them gives you attack speed and move speed, and each hit on a champion extends the effect. Attack while backing off.
Playing against Heimerdinger
How to counter and exploit weaknesses
- Destroy his turrets first
Take down his turrets before you trade, with your minions' help: each H-28 G Evolution Turret (Q) builds up charge over time, then fires a stronger shot.
- Dodge the center of his grenade
Get out of the center of CH-2 Electron Storm Grenade (E): that's where it stuns, and if it hits a champion, it fully charges his nearby turrets.
- All-in after his grenade
Start your all-in or gank after CH-2 Electron Storm Grenade (E): it's his only stun, it has an 11-second cooldown, and he has no dash.
- Pull him away from his turrets
Take your trades away from his turrets: they deactivate when he moves too far from them, and Hextech Affinity (passive) speeds him up near them.
- Back off from his giant turret
Stay out of his giant turret's range for its 8 seconds: placed with UPGRADE!!! (R), it slows, deals area damage and is immune to CC.
Other Zeri matchups
Patch 16.21.1