Zeri vs Yasuo
Skill matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Yasuo
Build adapted to this matchup
Recommended items for Zeri: Yun Tal Wildarrows, Runaan's Hurricane, Infinity Edge, Gluttonous Greaves, Lord Dominik's Regards, Stormrazor, B. F. Sword, Mortal Reminder.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yasuo's abilities
Passive, spells and ultimate
Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 25s | 0.5s | – |
| 6 | 4s | 25s | 0.5s | 1m10 |
| 9 | 4s | 23s | 0.5s | 1m10 |
| 11 | 4s | 21s | 0.5s | 50s |
| 16 | 4s | 17s | 0.3s | 30s |
| 18 | 4s | 17s | 0.1s | 30s |
Playing as Zeri
Tips to maximize your impact
- Aim every Burst Fire
Aim each Burst Fire (Q): it's your main attack, reaching 700 range and hitting the first enemy in its line.
- Fire your laser at a wall
Aim Ultrashock Laser (W) at a wall: the pulse becomes an area laser that slows and critically strikes champions.
- Vault over walls
Aim Spark Surge (E) at a wall: you vault over it, much farther than with the dash alone, and your Burst Fire pierces for a few seconds afterward.
- Hit a champion, then back off
Cast Lightning Crash (R) near a champion: hitting them gives you attack speed and move speed, and each hit on a champion extends the effect. Attack while backing off.
Playing against Yasuo
How to counter and exploit weaknesses
- Pop his shield first
Hit him with a cheap attack to trigger the Way of the Wanderer (passive) shield, then start the real trade: otherwise, it absorbs your best damage.
- Wait for his Wind Wall
If you have projectiles, save them for after Wind Wall (W): it blocks them all for 4 seconds, on a 25 to 17 second cooldown. Other spells go through it.
- Don't give him minions
Don't stand right behind your minions: each one gives him a target for Sweeping Blade (E), and he gets closer to you with every dash.
- Dodge his whirlwind
Get out of the line of his whirlwind, the third Steel Tempest (Q): without a knock-up, he can't cast Last Breath (R).
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Wanderer (passive) raises his critical strike chance, so each crit item does more for him.
Other Zeri matchups
Patch 16.21.1