Ziggs vs Ahri
Hard matchup
Build vs Ahri
Build adapted to this matchup
Recommended items for Ziggs: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Blackfire Torch, Stormsurge, Zhonya's Hourglass, Liandry's Torment.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Ahri's abilities
Passive, spells and ultimate
After killing 9 minions or monsters, Ahri heals.After taking down an enemy champion, Ahri heals for a greater amount.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 9s | 12s | – |
| 6 | 7s | 9s | 12s | 2m20 |
| 9 | 7s | 8s | 12s | 2m20 |
| 11 | 7s | 7s | 12s | 2m |
| 16 | 7s | 5s | 12s | 1m40 |
| 18 | 7s | 5s | 12s | 1m40 |
Playing as Ziggs
Tips to maximize your impact
- Poke with Bouncing Bomb
Poke with Bouncing Bomb (Q): its cooldown drops from 6 to 4 seconds, and a target slowed by Hexplosive Minefield (E) has a hard time dodging it.
- Launch yourself with your charge
Cast Satchel Charge (W) at your feet to escape or chase, even over a wall: the blast knocks you away without damaging you, and knocks back nearby enemies too.
- Join distant fights with your ult
Cast Mega Inferno Bomb (R) on a distant fight or a fleeing target: it reaches 5000 range, and the center of the blast deals more damage than the edge.
- Finish towers with your charge
Siege towers from range, then cast Satchel Charge (W) on a tower that's almost down: below a health threshold, it's destroyed instantly.
Playing against Ahri
How to counter and exploit weaknesses
- Stay behind your minions
Keep minions between you and her: Charm (E) stops on the first enemy hit, and without it her burst lands far less often.
- Dodge the return of her orb
If you can only dodge one pass of Orb of Deception (Q), dodge the return: it deals true damage, which your resistances don't reduce.
- Play hard when her R is down
Play hard once she has used the dashes of Spirit Rush (R): she has nothing left to escape with, and its cooldown is 140 to 100 seconds.
- Group up when she roams
When she roams, avoid walking through the jungle alone: Charm (E) then Spirit Rush (R) let her catch an isolated target by surprise.
Other Ziggs matchups
Patch 16.21.1