Ziggs vs Azir

Ziggs
vs
Not enough games
Azir
Heavy AP damageSustained DPSHeavy pokeHeavy CC

Build vs Azir

The champion's reference build, for lack of enough games in this matchup

Recommended items for Ziggs: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Stormsurge, Liandry's Torment, Dark Seal.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Zhonya's Hourglass
5

Summoner spells

FlashTeleport87%
FlashDot7%

Anti CC

Mercury's Treads
4vs CC

Other options

Zhonya's Hourglass
Stormsurge
Liandry's Torment
Dark Seal
Void Staff
Banshee's Veil
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Coup de GraceCoup de Grace
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Azir's abilities

Passive, spells and ultimate

Shurima's Legacy (P)

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Cooldowns

Cooldowns by spell rank

LevelQWER
314s1.5s22s–
610s1.5s22s2m
96s1.5s22s2m
116s1.5s22s1m45
166s1.5s19s1m30
186s1.5s16s1m30

Playing as Ziggs

Tips to maximize your impact

  1. Poke with Bouncing Bomb

    Poke with Bouncing Bomb (Q): its cooldown drops from 6 to 4 seconds, and a target slowed by Hexplosive Minefield (E) has a hard time dodging it.

  2. Launch yourself with your charge

    Cast Satchel Charge (W) at your feet to escape or chase, even over a wall: the blast knocks you away without damaging you, and knocks back nearby enemies too.

  3. Join distant fights with your ult

    Cast Mega Inferno Bomb (R) on a distant fight or a fleeing target: it reaches 5000 range, and the center of the blast deals more damage than the edge.

  4. Finish towers with your charge

    Siege towers from range, then cast Satchel Charge (W) on a tower that's almost down: below a health threshold, it's destroyed instantly.

Playing against Azir

How to counter and exploit weaknesses

  1. Stay away from his soldiers

    Stay out of range of his soldiers, not just of him: each Arise! (W) soldier attacks nearby enemies in his place.

  2. Play hard before he hits 6

    Play hard before he hits level 6: without Emperor's Divide (R), he can't knock you back, and Shifting Sands (E), his only dash, has a 22 to 16 second cooldown.

  3. Spread out from your allies

    When he has Emperor's Divide (R), spread out from your allies: the soldier wall knocks back every enemy across its width, then blocks the way.

Patch 16.21.1