Ziggs vs Jhin

Ziggs
vs
Not enough games
Jhin
Heavy AD damageHigh burstHeavy pokeHeavy CC

Build vs Jhin

The champion's reference build, for lack of enough games in this matchup

Recommended items for Ziggs: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Void Staff, Banshee's Veil.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Zhonya's Hourglass
5

Summoner spells

FlashTeleport50%
FlashDot33%

Anti CC

Mercury's Treads
4vs CC

Other options

Zhonya's Hourglass
Void Staff
Banshee's Veil
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Coup de GraceCoup de Grace
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Jhin's abilities

Passive, spells and ultimate

Whisper (P)

Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s12s2s–
66s12s2s2m
95s12s2s2m
115s12s2s1m45
165s12s2s1m30
185s12s2s1m30

Playing as Ziggs

Tips to maximize your impact

  1. Poke with Bouncing Bomb

    Poke with Bouncing Bomb (Q): its cooldown drops from 6 to 4 seconds, and a target slowed by Hexplosive Minefield (E) has a hard time dodging it.

  2. Launch yourself with your charge

    Cast Satchel Charge (W) at your feet to escape or chase, even over a wall: the blast knocks you away without damaging you, and knocks back nearby enemies too.

  3. Join distant fights with your ult

    Cast Mega Inferno Bomb (R) on a distant fight or a fleeing target: it reaches 5000 range, and the center of the blast deals more damage than the edge.

  4. Finish towers with your charge

    Siege towers from range, then cast Satchel Charge (W) on a tower that's almost down: below a health threshold, it's destroyed instantly.

Playing against Jhin

How to counter and exploit weaknesses

  1. Trade while he reloads

    Trade right after his 4th shot: Whisper (passive) then has to reload, and only his spells can hit you while he does.

  2. Respect his W after a hit

    After Jhin or his allies hit you, step out of the line of Deadly Flourish (W): it roots you if you were damaged in the last 4 seconds, and it has huge range.

  3. Punish his lack of mobility

    If you can engage, go for him when his support walks away: with no dash or leap, Jhin can only back off on foot.

  4. Interrupt his ult

    During Curtain Call (R), he stays in place to channel: if you have CC, interrupt him, otherwise flank him.

Patch 16.21.1