Ziggs vs Vel'Koz

Ziggs
vs
56.7%

over 30 games

Vel'Koz

Favorable matchup

Heavy pokeHeavy AP damageHigh burstSustained DPS

Build vs Vel'Koz

The champion's reference build, for lack of enough games in this matchup

Recommended items for Ziggs: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Blackfire Torch, Liandry's Torment, Dark Seal.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Zhonya's Hourglass
5

Summoner spells

FlashTeleport81%
FlashBarrier16%

Anti CC

Mercury's Treads
4vs CC

Other options

Zhonya's Hourglass
Blackfire Torch
Liandry's Torment
Dark Seal
Void Staff
Seraph's Embrace
Horizon Focus
Banshee's Veil
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Coup de GraceCoup de Grace
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Vel'Koz's abilities

Passive, spells and ultimate

Organic Deconstruction (P)

Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s1.5s12s–
67s1.5s12s1m40
97s1.5s12s1m40
117s1.5s12s1m30
167s1.5s11s1m20
187s1.5s10s1m20

Playing as Ziggs

Tips to maximize your impact

  1. Poke with Bouncing Bomb

    Poke with Bouncing Bomb (Q): its cooldown drops from 6 to 4 seconds, and a target slowed by Hexplosive Minefield (E) has a hard time dodging it.

  2. Launch yourself with your charge

    Cast Satchel Charge (W) at your feet to escape or chase, even over a wall: the blast knocks you away without damaging you, and knocks back nearby enemies too.

  3. Join distant fights with your ult

    Cast Mega Inferno Bomb (R) on a distant fight or a fleeing target: it reaches 5000 range, and the center of the blast deals more damage than the edge.

  4. Finish towers with your charge

    Siege towers from range, then cast Satchel Charge (W) on a tower that's almost down: below a health threshold, it's destroyed instantly.

Playing against Vel'Koz

How to counter and exploit weaknesses

  1. Watch both branches of his plasma

    Get out of the line of Plasma Fission (Q) and watch its sides too: the bolt splits into two branches at 90 degrees when it hits a target or he recasts it.

  2. Back off before the third stack

    Back off after taking two of his spells: at the third Organic Deconstruction (passive) stack, you take a burst of true damage.

  3. Engage after Tectonic Disruption

    If you can engage, go in after Tectonic Disruption (E): it's his only spell to push back someone charging him, and he has no dash to escape.

  4. Interrupt his ray

    If you have a stun, a silence or a knock-up, save it for Life Form Disintegration Ray (R): any of them interrupts the ray.

Patch 16.21.1