Zyra vs Lux
Build vs Lux
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zyra: Liandry's Torment, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Rylai's Crystal Scepter, Morellonomicon, Void Staff.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Lux's abilities
Passive, spells and ultimate
Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 12s | 10s | – |
| 6 | 10s | 12s | 10s | 1m |
| 9 | 10s | 11.5s | 10s | 1m |
| 11 | 10s | 11s | 10s | 50s |
| 16 | 10s | 10s | 9s | 40s |
| 18 | 10s | 10s | 8s | 40s |
Playing as Zyra
Tips to maximize your impact
- Grow the right plant
Cast your spells on Garden of Thorns (passive) seeds: Deadly Spines (Q) grows a Thorn Spitter that fires at 575 range, Grasping Roots (E) a Vine Lasher that slows.
- Seed the path of your spell
Cast Grasping Roots (E), then right away place a seed in its path with Rampant Growth (W): the target is rooted, and the plant that grows hits them.
- Enrage your plants
Cast Stranglethorns (R) on your plants in the middle of the fight: enemies are knocked into the air 2 seconds later, and your plants, renewed, gain health and damage.
- Seed the brushes
Place seeds with Rampant Growth (W) in brushes and near objectives: a champion who steps on one is revealed, and you can grow a plant there.
Playing against Lux
How to counter and exploit weaknesses
- Keep two minions between you and her
Stay behind at least two minions: Light Binding (Q) roots the first two enemies hit, so a single minion doesn't protect you.
- Step up when she misses Q
Step up when Light Binding (Q) misses you: it's her only root, with a 10-second cooldown, and she has no dash to escape.
- Get out of her singularity fast
Step out to the side as soon as Lucent Singularity (E) lands: the zone slows you, then explodes when it expires or when Lux detonates it.
- Don't run in a straight line
At low health, change direction as you back off: Final Spark (R) is a straight beam that reaches very far and fires after a charge-up.
Other Zyra matchups
Patch 16.21.1