Blitzcrank vs Seraphine
Skill matchup
Build vs Seraphine
Build adapted to this matchup
Recommended items for Blitzcrank: Locket of the Iron Solari, Zeke's Convergence, Bandlepipes, Boots of Swiftness, Celestial Opposition, Solstice Sleigh, Frozen Heart, Knight's Vow.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Seraphine's abilities
Passive, spells and ultimate
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 22s | 11s | – |
| 6 | 7s | 22s | 11s | 2m40 |
| 9 | 6s | 22s | 11s | 2m40 |
| 11 | 6s | 22s | 11s | 2m20 |
| 16 | 6s | 22s | 11s | 2m |
| 18 | 6s | 22s | 11s | 2m |
Playing as Blitzcrank
Tips to maximize your impact
- Grab from a clear angle
Fire Rocket Grab (Q) from a brush or a side angle: it grabs the first enemy hit, so you need a line without minions.
- Power Fist right after the grab
After a successful grab, cast Power Fist (E) right away: your next auto knocks the target into the air and deals double damage.
- Sometimes engage without a grab
Sometimes engage without a grab: rush in with Overdrive (W), knock your target into the air with Power Fist (E), and save Rocket Grab (Q) for when they Flash away.
- Bait with your shield
Use Mana Barrier (passive) to bait: at low health you get a shield based on your mana, enough to make a kill look easy.
- Save your grab for their carry
In teamfights, save Rocket Grab (Q) for their carry and wait for them out of vision: grabbing them before the fight starts often decides it.
Playing against Seraphine
How to counter and exploit weaknesses
- Dodge her Beat Drop
Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.
- Back off before her third spell
Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.
- Spread out from your allies
Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.
- Target her: she has no dash
If you can engage, target Seraphine: her kit has no dash to escape.
Other Blitzcrank matchups
Patch 16.21.1