Blitzcrank vs Sona

Blitzcrank
vs
52.1%

over 628 games

Sona

Skill matchup

Heavy AP damageHeavy pokeHeavy CCHigh sustain

Build vs Sona

Build adapted to this matchup

Recommended items for Blitzcrank: Locket of the Iron Solari, Zeke's Convergence, Bandlepipes, Boots of Swiftness, Celestial Opposition, Solstice Sleigh, Frozen Heart, Knight's Vow.

Starting items

Health Potion
x2

Core build

Locket of the Iron Solari
1
Zeke's Convergence
2
Bandlepipes
3

Standard

Boots of Swiftness
4vs Slow
Celestial Opposition
5

Summoner spells

FlashDot78%
ExhaustFlash13%

Anti CC

Mercury's Treads
4vs CC

Other options

Celestial Opposition
Solstice Sleigh
Frozen Heart
Knight's Vow
Bloodsong
Bramble Vest
Shurelya's Battlesong
Thornmail
Malignance
Mikael's Blessing
Dead Man's Plate
Zaz'Zak's Realmspike
Tear of the Goddess
Imperial Mandate
Stormsurge
Kaenic Rookern
Protoplasm Harness
Dark Seal
Oblivion Orb
Shadowflame
Abyssal Mask
Force of Nature
Luden's Echo
Fimbulwinter
Hextech Rocketbelt
Randuin's Omen
Redemption
Zhonya's Hourglass
Actualizer
56.3% WR16 games
InspirationInspiration
Glacial AugmentGlacial Augment
Hextech FlashtraptionHextech Flashtraption
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
SorcerySorcery
CelerityCelerity
Nimbus CloakNimbus Cloak
Ability HasteHealth ScalingHealth Scaling

Power Spikes

Strength by game phase

Sona's abilities

Passive, spells and ultimate

Power Chord (P)

Accelerando: Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead.Power Chord: Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s10s14s–
68s10s14s2m20
98s10s14s2m20
118s10s14s2m
168s10s14s1m40
188s10s14s1m40

Playing as Blitzcrank

Tips to maximize your impact

  1. Grab from a clear angle

    Fire Rocket Grab (Q) from a brush or a side angle: it grabs the first enemy hit, so you need a line without minions.

  2. Power Fist right after the grab

    After a successful grab, cast Power Fist (E) right away: your next auto knocks the target into the air and deals double damage.

  3. Sometimes engage without a grab

    Sometimes engage without a grab: rush in with Overdrive (W), knock your target into the air with Power Fist (E), and save Rocket Grab (Q) for when they Flash away.

  4. Bait with your shield

    Use Mana Barrier (passive) to bait: at low health you get a shield based on your mana, enough to make a kill look easy.

  5. Save your grab for their carry

    In teamfights, save Rocket Grab (Q) for their carry and wait for them out of vision: grabbing them before the fight starts often decides it.

Playing against Sona

How to counter and exploit weaknesses

  1. Don't count on your minions

    Don't count on your minions against Hymn of Valor (Q): it hits the two nearest enemies, champions first.

  2. Back off after her spells

    Back off when she has cast several spells: Power Chord (passive) empowers her next auto, which damages, weakens or slows you.

  3. Spread out from your allies

    Spread out from your allies against her: Crescendo (R) stuns every enemy it hits, and it's her only stun.

  4. Target her first

    If you can engage, target Sona first: she has no dash, and without her, her team loses its heals and shields.

Patch 16.21.1