Camille vs Bard
Build vs Bard
The champion's reference build, for lack of enough games in this matchup
Recommended items for Camille: Trinity Force, Ravenous Hydra, Death's Dance, Mercury's Treads, Sterak's Gage, Guardian Angel, Spear of Shojin.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Bard's abilities
Passive, spells and ultimate
Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 0s | 22s | – |
| 6 | 9s | 0s | 22s | 1m50 |
| 9 | 7s | 0s | 22s | 1m50 |
| 11 | 7s | 0s | 22s | 1m35 |
| 16 | 7s | 0s | 19s | 1m20 |
| 18 | 7s | 0s | 16s | 1m20 |
Playing as Camille
Tips to maximize your impact
- Wait before your second Q
Wait a moment before the second Precision Protocol (Q) attack: after a short delay, it hits harder and part of its damage becomes true damage.
- Hit with the edge of your W
Hit your opponent with the outer half of Tactical Sweep (W): they are slowed, take extra damage, and you heal for part of it.
- Leap off the wall onto your target
Fire Hookshot (E) at a wall near your target, then leap: you stun champions where you land, and the leap goes twice as far toward a champion.
- Isolate their carry with your R
Cast The Hextech Ultimatum (R) on their carry: they can't leave the zone, other nearby enemies are knocked away, and you interrupt their channels.
Playing against Bard
How to counter and exploit weaknesses
- No wall or ally behind you
Facing him, don't stand with your back to a wall or lined up with an ally or minion: Cosmic Binding (Q) stuns you if it then hits a wall or a second enemy.
- Wait for the stasis to end
Don't waste your spells on a target frozen by Tempered Fate (R): wait for the stasis to end, then strike.
- Ward the walls when he disappears
Ward the walls near you when he disappears: Magical Journey (E) opens a one-way path for him through terrain.
- Play hard when he leaves
When he leaves lane to collect his Traveler's Call (passive) Chimes, play hard on the ally he left alone.
Other Camille matchups
Patch 16.21.1