Camille vs Seraphine

Camille
vs
Not enough games
Seraphine
Heavy AP damageHeavy pokeHeavy CCHigh burst

Build vs Seraphine

The champion's reference build, for lack of enough games in this matchup

Recommended items for Camille: Trinity Force, Ravenous Hydra, Death's Dance, Mercury's Treads, Sterak's Gage, Guardian Angel, Spear of Shojin.

Starting items

Doran's Shield
Health Potion

Core build

Trinity Force
1
Ravenous Hydra
2
Death's Dance
3

Standard

Boots of Swiftness
4vs Slow
Sterak's Gage
5

Summoner spells

FlashDot100%

Other options

Sterak's Gage
Guardian Angel
Spear of Shojin
ResolveResolve
Grasp of the UndyingGrasp of the Undying
Shield BashShield Bash
Bone PlatingBone Plating
UnflinchingUnflinching
PrecisionPrecision
Legend: AlacrityLegend: Alacrity
TriumphTriumph
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s–
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s11s2m
186s22s11s2m

Playing as Camille

Tips to maximize your impact

  1. Wait before your second Q

    Wait a moment before the second Precision Protocol (Q) attack: after a short delay, it hits harder and part of its damage becomes true damage.

  2. Hit with the edge of your W

    Hit your opponent with the outer half of Tactical Sweep (W): they are slowed, take extra damage, and you heal for part of it.

  3. Leap off the wall onto your target

    Fire Hookshot (E) at a wall near your target, then leap: you stun champions where you land, and the leap goes twice as far toward a champion.

  4. Isolate their carry with your R

    Cast The Hextech Ultimatum (R) on their carry: they can't leave the zone, other nearby enemies are knocked away, and you interrupt their channels.

Playing against Seraphine

How to counter and exploit weaknesses

  1. Dodge her Beat Drop

    Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.

  2. Back off before her third spell

    Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.

  3. Spread out from your allies

    Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.

  4. Target her: she has no dash

    If you can engage, target Seraphine: her kit has no dash to escape.

Patch 16.21.1