Corki vs Sett
Build vs Sett
The champion's reference build, for lack of enough games in this matchup
Recommended items for Corki: Essence Reaver, The Collector, Infinity Edge, Gluttonous Greaves, Lord Dominik's Regards, Mortal Reminder, Guardian Angel, Bloodthirster.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Sett's abilities
Passive, spells and ultimate
Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 18s | 16s | – |
| 6 | 7s | 18s | 16s | 2m |
| 9 | 5s | 16.5s | 16s | 2m |
| 11 | 5s | 15s | 16s | 1m40 |
| 16 | 5s | 12s | 13s | 1m20 |
| 18 | 5s | 12s | 10s | 1m20 |
Playing as Corki
Tips to maximize your impact
- Poke and reveal with your bomb
Poke with Phosphorus Bomb (Q): the area and the champions hit are revealed for a few seconds, enough to follow an opponent into a brush.
- Start your trades with Gatling Gun
Start your trades with Gatling Gun (E): it lowers the armor and magic resist of the enemies hit while it fires.
- Save the Big One
Save the Big One, every third missile of Missile Barrage (R), for a champion: it deals much more damage than the other missiles.
- Save Valkyrie to escape
Save Valkyrie (W) to escape rather than to engage: without it, you're vulnerable for its 20 to 12 second cooldown.
- Don't engage alone with the package
Only engage with Special Delivery if your team can follow: after using it, as after Valkyrie (W), you're vulnerable.
Playing against Sett
How to counter and exploit weaknesses
- Leave the center of his punch
Get out of the center of Haymaker (W): it deals true damage there, and the sides only deal physical damage.
- Keep your distance after Knuckle Down
Keep your distance once Knuckle Down (Q) is used: he has no dash, and it's this spell that speeds him toward you.
- No big trade you can't finish
Don't take a big trade unless you can finish it: Haymaker (W) stores part of the damage he takes as Grit, for a stronger shield and punch.
- Don't group behind your tank
Don't stay grouped behind your tank: The Show Stopper (R) can slam them onto you, and the damage depends on their bonus health.
Other Corki matchups
Patch 16.21.1