Diana vs Akali

Diana
vs
Not enough games
Akali
Heavy AP damageHigh burstDive threatStrong engage

Build vs Akali

The champion's reference build, for lack of enough games in this matchup

Recommended items for Diana: Dusk and Dawn, Riftmaker, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Shadowflame, Void Staff, Hextech Rocketbelt.

Starting items

Scorchclaw Pup
Health Potion

Core build

Dusk and Dawn
1
Riftmaker
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Rabadon's Deathcap
5

Anti CC

Mercury's Treads
4vs CC

Other options

Rabadon's Deathcap
Shadowflame
Void Staff
Hextech Rocketbelt
Stormsurge
PrecisionPrecision
ConquerorConqueror
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Akali's abilities

Passive, spells and ultimate

Assassin's Mark (P)

Dealing spell damage to a champion creates a ring of energy around them. Exiting that ring empowers Akali's next Attack with bonus range and damage.

Cooldowns

Cooldowns by spell rank

LevelQWER
31.5s20s16s–
61.5s20s16s2m
91.5s19s16s2m
111.5s18s16s1m30
161.5s16s13s1m
181.5s16s10s1m

Playing as Diana

Tips to maximize your impact

  1. Mark, then two dashes

    Hit with Crescent Strike (Q) before Lunar Rush (E): on a target marked with Moonlight, the dash has no cooldown and you can recast it right away.

  2. Weave autos between your spells

    Weave autos between your spells: after each ability, Moonsilver Blade (passive) boosts your attack speed for 5 seconds, and your third hit cleaves nearby enemies.

  3. Shield before you engage

    Cast Pale Cascade (W) before you engage: you gain a shield, then a second one when the last sphere explodes.

  4. Pull their whole team in

    Cast Moonfall (R) in the middle of their team: it pulls in and slows nearby enemies, and hits harder for each champion pulled after the first.

Playing against Akali

How to counter and exploit weaknesses

  1. Trade after her smoke

    Take a trade once Twilight Shroud (W) is used: she can't vanish again until its 20 to 16 second cooldown is over.

  2. Play hard before she hits 6

    Play hard before she hits level 6: without Perfect Execution (R), her only spell to get back on you is Shuriken Flip (E), on a 16 to 10 second cooldown.

  3. Fire into her smoke

    If you have AoE spells or skillshots, throw them into the Twilight Shroud (W) smoke: they hit her even while she's invisible, whereas targeted spells can't be cast on her.

  4. Punish her when she's low on energy

    Take a trade when she has just cast Five Point Strike (Q) several times: each cast costs 110 to 70 energy depending on rank, from a base pool of 200.

  5. Hit her between her two dashes

    Hit her right after the first dash of Perfect Execution (R): she has to wait a moment before she can cast the second.

Patch 16.21.1