Diana vs Lissandra
Build vs Lissandra
The champion's reference build, for lack of enough games in this matchup
Recommended items for Diana: Dusk and Dawn, Riftmaker, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Shadowflame, Void Staff, Hextech Rocketbelt.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Lissandra's abilities
Passive, spells and ultimate
When an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies and then, after a delay, shatter from the intense cold, dealing magic damage to nearby targets.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 10s | 24s | – |
| 6 | 5s | 10s | 24s | 2m |
| 9 | 3s | 9.5s | 24s | 2m |
| 11 | 3s | 9s | 24s | 1m40 |
| 16 | 3s | 8s | 18s | 1m20 |
| 18 | 3s | 8s | 12s | 1m20 |
Playing as Diana
Tips to maximize your impact
- Mark, then two dashes
Hit with Crescent Strike (Q) before Lunar Rush (E): on a target marked with Moonlight, the dash has no cooldown and you can recast it right away.
- Weave autos between your spells
Weave autos between your spells: after each ability, Moonsilver Blade (passive) boosts your attack speed for 5 seconds, and your third hit cleaves nearby enemies.
- Shield before you engage
Cast Pale Cascade (W) before you engage: you gain a shield, then a second one when the last sphere explodes.
- Pull their whole team in
Cast Moonfall (R) in the middle of their team: it pulls in and slows nearby enemies, and hits harder for each champion pulled after the first.
Playing against Lissandra
How to counter and exploit weaknesses
- Don't hug her
Don't stand right next to her when Ring of Frost (W) is up: it roots every enemy near her, and it has a 10 to 8 second cooldown.
- Cut off her Glacial Path
If you have CC, land it on her while the claw of Glacial Path (E) is traveling: immobilized, she can't blink to it, or drop on you with Ring of Frost (W).
- Fight back after her claw
After her engage, fight back: Glacial Path (E) has a 24 to 12 second cooldown, and without it, she can't reposition in an instant.
- Save a way out of her R
If you have a cleanse, save it for Frozen Tomb (R): on you, it stuns you, and the ice around you slows your allies.
Other Diana matchups
Patch 16.21.1