Ekko vs Sion
Build vs Sion
Build adapted to this matchup
Recommended items for Ekko: Dusk and Dawn, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Nashor's Tooth, Dark Seal, Zhonya's Hourglass, Hextech Rocketbelt.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Sion's abilities
Passive, spells and ultimate
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 15s | 12s | – |
| 6 | 8s | 15s | 12s | 2m20 |
| 9 | 6s | 14s | 12s | 2m20 |
| 11 | 6s | 13s | 12s | 1m40 |
| 16 | 6s | 11s | 10s | 1m |
| 18 | 6s | 11s | 8s | 1m |
Playing as Ekko
Tips to maximize your impact
- Hit with your Q both ways
Throw Timewinder (Q) at a champion, then position so the device passes through them again on its way back: it expands into a slowing field, and the return hits again.
- Three hits for your Resonance
Hit with Timewinder (Q) out and back, and weave in the empowered auto from Phase Dive (E): the third hit triggers Z-Drive Resonance (passive), with bonus damage and speed.
- Step into your sphere
Cast Parallel Convergence (W) where the fight will happen, then step into the sphere when it appears: you stun the enemies inside and gain a shield.
- Engage, then rewind time
Engage, deal your damage, then cast Chronobreak (R): you return to where you were 4 seconds earlier, in stasis, and recover health based on what you lost.
Playing against Sion
How to counter and exploit weaknesses
- Leave his Smash area
Leave the area while he charges Decimating Smash (Q): past 1 second of charge, the hit applies a knock-up and a stun, for up to 2.25 seconds.
- Break his shield
Break the Soul Furnace (W) shield before he detonates it: he can only trigger it if the shield still holds.
- Dodge his charge sideways
Step to the side of Unstoppable Onslaught (R): he turns poorly once it's launched, and his charge stops on the first champion hit.
- Back off when he comes back to life
Back off as soon as he dies: during Glory in Death (passive), his autos are much faster and deal damage based on your max health, but his health drains fast.
Other Ekko matchups
Patch 16.21.1