Elise vs Nami
You are stronger early. Look to snowball before your opponent scales.
Build vs Nami
The champion's reference build, for lack of enough games in this matchup
Recommended items for Elise: Lich Bane, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Stormsurge, Rabadon's Deathcap, Void Staff, Banshee's Veil.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Nami's abilities
Passive, spells and ultimate
When Nami's Abilities hit allied champions they gain Move Speed for a short duration.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 10s | 11s | – |
| 6 | 10s | 10s | 11s | 2m |
| 9 | 8s | 10s | 11s | 2m |
| 11 | 8s | 10s | 11s | 1m50 |
| 16 | 8s | 10s | 11s | 1m40 |
| 18 | 8s | 10s | 11s | 1m40 |
Playing as Elise
Tips to maximize your impact
- Start human, finish spider
Start in human form with Cocoon (E) then Neurotoxin (Q), strong on a high-health target. Finish in spider form with Venomous Bite (Q), strong on a low-health target.
- Drop on your target to finish
In spider form, save Rappel (E) to finish or to escape: landing on your target empowers Spider Queen (passive), and Rappel's long cooldown leaves you vulnerable afterward.
- Speed up your spiders
In spider form, cast Skittering Frenzy (W) once you're on your target: you and your spiderlings gain attack speed, and they attack the target you bite.
- Gank early and often
Gank early and often: Cocoon (E) stuns the first enemy hit from range, and Elise is strongest before everyone has their items.
Playing against Nami
How to counter and exploit weaknesses
- Dodge her bubble, then step up
Change direction when she casts Aqua Prison (Q), then step up if she misses: it's her only stun outside her ult, on a 12 to 8 second cooldown.
- Back off when she blesses her ADC
Avoid trading when she casts Tidecaller's Blessing (E) on her ally: their next autos and abilities slow you and deal more damage.
- Dodge the wave sideways
Step out to the side of Tidal Wave (R): it travels a long way but moves slowly, and its slow lasts longer the more distance it has covered.
- Target her: she has no dash
If you can engage, target Nami when she steps up: with no dash or leap, she can only walk away.
Other Elise matchups
Patch 16.21.1