Elise vs Nautilus
You are stronger early. Look to snowball before your opponent scales.
Build vs Nautilus
The champion's reference build, for lack of enough games in this matchup
Recommended items for Elise: Lich Bane, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Stormsurge, Rabadon's Deathcap, Void Staff, Banshee's Veil.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Nautilus's abilities
Passive, spells and ultimate
Nautilus' first Attack against a target deals increased physical damage and roots them briefly.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 12s | 7s | – |
| 6 | 12s | 12s | 7s | 2m |
| 9 | 10s | 12s | 7s | 2m |
| 11 | 10s | 12s | 7s | 1m40 |
| 16 | 10s | 12s | 6s | 1m20 |
| 18 | 10s | 12s | 5s | 1m20 |
Playing as Elise
Tips to maximize your impact
- Start human, finish spider
Start in human form with Cocoon (E) then Neurotoxin (Q), strong on a high-health target. Finish in spider form with Venomous Bite (Q), strong on a low-health target.
- Drop on your target to finish
In spider form, save Rappel (E) to finish or to escape: landing on your target empowers Spider Queen (passive), and Rappel's long cooldown leaves you vulnerable afterward.
- Speed up your spiders
In spider form, cast Skittering Frenzy (W) once you're on your target: you and your spiderlings gain attack speed, and they attack the target you bite.
- Gank early and often
Gank early and often: Cocoon (E) stuns the first enemy hit from range, and Elise is strongest before everyone has their items.
Playing against Nautilus
How to counter and exploit weaknesses
- Stay behind your minions
Once he hits level 2, stay behind your minions: the Dredge Line (Q) anchor hooks the first enemy hit, then the Staggering Blow (passive) auto keeps you in place.
- Hold still against Riptide
When he casts Riptide (E) near you, stay put until it ends: its three explosions spread out around him, and running too early makes you take the next ones and their slow.
- Back off after his anchor
When Dredge Line (Q) misses you, keep your distance: it's his only spell to reach you, on a 14 to 10 second cooldown.
- Get out of his shockwave's path
When he aims Depth Charge (R) at an ally, don't stand between them: the shockwave chases its target, and every enemy in its path takes a knock-up.
Other Elise matchups
Patch 16.21.1