Ezreal vs Senna
Build vs Senna
Build adapted to this matchup
Recommended items for Ezreal: Tear of the Goddess, Trinity Force, Muramana, Ionian Boots of Lucidity, Spear of Shojin, Endless Hunger, Serylda's Grudge, Frozen Heart.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Senna's abilities
Passive, spells and ultimate
When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance. Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 15s | 11s | 26s | – |
| 6 | 15s | 11s | 26s | 2m20 |
| 9 | 15s | 11s | 26s | 2m20 |
| 11 | 15s | 11s | 26s | 2m |
| 16 | 15s | 11s | 23s | 1m40 |
| 18 | 15s | 11s | 20s | 1m40 |
Playing as Ezreal
Tips to maximize your impact
- Land as many Qs as you can
Land Mystic Shot (Q) as often as you can: each hit lowers all your cooldowns and adds a Rising Spell Force (passive) stack.
- Detonate the orb with a spell
Detonate Essence Flux (W) with a spell rather than an auto: the orb deals its damage either way, but a spell refunds its mana cost plus a bonus.
- Save your E to escape
Save Arcane Shift (E) to escape unless the kill is certain: it's your only way to reposition, on a 26 to 14 second cooldown.
- Finish across the map
Cast Trueshot Barrage (R) across the map to finish a fleeing target: it hits everything in its line, but deals less to minions and non-epic monsters.
Playing against Senna
How to counter and exploit weaknesses
- Punish her when she goes for a soul
Take a trade when she steps up for a soul: each bit of Mist she absorbs with Absolution (passive) gives her AD, attack range and crit.
- Spread out if her embrace hits you
If Last Embrace (W) hits you, move away from your allies: after a short delay, you and nearby allies are rooted.
- Target her when she steps up
If you can engage, target her when she steps up for Piercing Darkness (Q): she has no dash to get away.
- Beware the wraiths
Back off when her team disappears into Curse of the Black Mist (E): her allies are camouflaged there, then fast and unselectable.
Other Ezreal matchups
Patch 16.21.1