Ezreal vs Yasuo
Hard matchup
Build vs Yasuo
Build adapted to this matchup
Recommended items for Ezreal: Tear of the Goddess, Trinity Force, Muramana, Ionian Boots of Lucidity, Spear of Shojin, Serylda's Grudge, Endless Hunger, Frozen Heart.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yasuo's abilities
Passive, spells and ultimate
Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 25s | 0.5s | – |
| 6 | 4s | 25s | 0.5s | 1m10 |
| 9 | 4s | 23s | 0.5s | 1m10 |
| 11 | 4s | 21s | 0.5s | 50s |
| 16 | 4s | 17s | 0.3s | 30s |
| 18 | 4s | 17s | 0.1s | 30s |
Playing as Ezreal
Tips to maximize your impact
- Land as many Qs as you can
Land Mystic Shot (Q) as often as you can: each hit lowers all your cooldowns and adds a Rising Spell Force (passive) stack.
- Detonate the orb with a spell
Detonate Essence Flux (W) with a spell rather than an auto: the orb deals its damage either way, but a spell refunds its mana cost plus a bonus.
- Save your E to escape
Save Arcane Shift (E) to escape unless the kill is certain: it's your only way to reposition, on a 26 to 14 second cooldown.
- Finish across the map
Cast Trueshot Barrage (R) across the map to finish a fleeing target: it hits everything in its line, but deals less to minions and non-epic monsters.
Playing against Yasuo
How to counter and exploit weaknesses
- Pop his shield first
Hit him with a cheap attack to trigger the Way of the Wanderer (passive) shield, then start the real trade: otherwise, it absorbs your best damage.
- Wait for his Wind Wall
If you have projectiles, save them for after Wind Wall (W): it blocks them all for 4 seconds, on a 25 to 17 second cooldown. Other spells go through it.
- Don't give him minions
Don't stand right behind your minions: each one gives him a target for Sweeping Blade (E), and he gets closer to you with every dash.
- Dodge his whirlwind
Get out of the line of his whirlwind, the third Steel Tempest (Q): without a knock-up, he can't cast Last Breath (R).
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Wanderer (passive) raises his critical strike chance, so each crit item does more for him.
Other Ezreal matchups
Patch 16.21.1