Ezreal vs Yone
Build vs Yone
Build adapted to this matchup
Recommended items for Ezreal: Tear of the Goddess, Trinity Force, Muramana, Ionian Boots of Lucidity, Spear of Shojin, Serylda's Grudge, Endless Hunger, Frozen Heart.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yone's abilities
Passive, spells and ultimate
Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 14s | 22s | – |
| 6 | 4s | 14s | 22s | 2m |
| 9 | 4s | 14s | 22s | 2m |
| 11 | 4s | 14s | 22s | 1m40 |
| 16 | 4s | 14s | 16s | 1m20 |
| 18 | 4s | 14s | 10s | 1m20 |
Playing as Ezreal
Tips to maximize your impact
- Land as many Qs as you can
Land Mystic Shot (Q) as often as you can: each hit lowers all your cooldowns and adds a Rising Spell Force (passive) stack.
- Detonate the orb with a spell
Detonate Essence Flux (W) with a spell rather than an auto: the orb deals its damage either way, but a spell refunds its mana cost plus a bonus.
- Save your E to escape
Save Arcane Shift (E) to escape unless the kill is certain: it's your only way to reposition, on a 26 to 14 second cooldown.
- Finish across the map
Cast Trueshot Barrage (R) across the map to finish a fleeing target: it hits everything in its line, but deals less to minions and non-epic monsters.
Playing against Yone
How to counter and exploit weaknesses
- Back off after two Mortal Steels
Get out of his line after two Mortal Steel (Q) hits: the next one makes him dash forward and knocks the enemies hit into the air.
- Avoid his hits in spirit form
During Soul Unbound (E), avoid taking hits: when he snaps back, part of all the damage he dealt you is repeated.
- Trap his return
If you have ground-targeted CC, place it on the body he left behind: when Soul Unbound (E) ends, he has to return there.
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Hunter (passive) raises his critical strike chance, so each crit item does more for him.
- Don't line up with your allies
In teamfights, don't line up with your allies in front of him: Fate Sealed (R) hits every enemy in a line and knocks them into the air toward him.
Other Ezreal matchups
Patch 16.21.1