Fizz vs Ekko

Fizz
vs
51.5%

over 328 games

Ekko

Skill matchup

Heavy AP damageHigh burstDive threatHeavy CC

Build vs Ekko

Build adapted to this matchup

Recommended items for Fizz: Dusk and Dawn, Nashor's Tooth, Zhonya's Hourglass, Sorcerer's Shoes, Shadowflame, Rabadon's Deathcap, Lich Bane, Dark Seal.

Starting items

Scorchclaw Pup
Health Potion

Core build

Dusk and Dawn
1
Nashor's Tooth
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Shadowflame
5

Summoner spells

FlashSmite98%
SmiteDot2%

Anti CC

Mercury's Treads
4vs CC

Other options

Shadowflame
Rabadon's Deathcap
Lich Bane
Dark Seal
Mejai's Soulstealer
Stormsurge
Void Staff
Seeker's Armguard
Cryptbloom
Riftmaker
Banshee's Veil
Liandry's Torment
Hextech Gunblade
Cosmic Drive
Abyssal Mask
Morellonomicon
62.3% WR53 games
PrecisionPrecision
Press the AttackPress the Attack
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Coup de GraceCoup de Grace
InspirationInspiration
Magical FootwearMagical Footwear
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Ekko's abilities

Passive, spells and ultimate

Z-Drive Resonance (P)

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s22s9s–
68s22s9s1m50
97s20s9s1m50
117s18s9s1m20
167s14s8s50s
187s14s7s50s

Playing as Fizz

Tips to maximize your impact

  1. Farm with your trident

    Last-hit minions with Seastone Trident (W) early on: if the empowered auto kills, you get mana back and its cooldown drops.

  2. Dodge with Playful

    Save Playful (E) to dodge a key spell: you're untargetable for 0.75 seconds, then land with damage and a slow.

  3. Throw your fish from range

    Cast Chum the Waters (R) from range: the farther the fish travels before it attaches, the stronger the shark's slow and damage.

  4. Combo before the shark

    After Chum the Waters (R), chain Urchin Strike (Q) and Seastone Trident (W) while the target is slowed: the shark then bursts up under them and knocks them into the air.

Playing against Ekko

How to counter and exploit weaknesses

  1. Avoid his third hit

    Take short trades: his third hit on you, auto or spell, triggers Z-Drive Resonance (passive), with bonus damage and a burst of speed.

  2. Leave his Q field

    When Timewinder (Q) expands on you, leave the field: it slows you, and the device hits you again on its way back to him.

  3. Get out of his sphere

    Leave the Parallel Convergence (W) sphere as soon as it appears: if he steps into it, it stuns every enemy inside.

  4. Aim where he'll reappear

    When he's low, don't chase him blindly: Chronobreak (R) brings him back to where he was 4 seconds earlier and damages nearby enemies. Ready your spells on that spot.

Patch 16.21.1