Ekko vs Fizz
Favorable matchup
Build vs Fizz
Build adapted to this matchup
Recommended items for Ekko: Dusk and Dawn, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Dark Seal, Zhonya's Hourglass, Nashor's Tooth, Mejai's Soulstealer.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Fizz's abilities
Passive, spells and ultimate
Fizz can move through units and takes a flat amount of reduced damage from all sources
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 7s | 16s | – |
| 6 | 7s | 7s | 16s | 2m |
| 9 | 6s | 6s | 16s | 2m |
| 11 | 6s | 5s | 16s | 1m40 |
| 16 | 6s | 3s | 12s | 1m20 |
| 18 | 6s | 3s | 8s | 1m20 |
Playing as Ekko
Tips to maximize your impact
- Hit with your Q both ways
Throw Timewinder (Q) at a champion, then position so the device passes through them again on its way back: it expands into a slowing field, and the return hits again.
- Three hits for your Resonance
Hit with Timewinder (Q) out and back, and weave in the empowered auto from Phase Dive (E): the third hit triggers Z-Drive Resonance (passive), with bonus damage and speed.
- Step into your sphere
Cast Parallel Convergence (W) where the fight will happen, then step into the sphere when it appears: you stun the enemies inside and gain a shield.
- Engage, then rewind time
Engage, deal your damage, then cast Chronobreak (R): you return to where you were 4 seconds earlier, in stasis, and recover health based on what you lost.
Playing against Fizz
How to counter and exploit weaknesses
- Play hard without his E
Take your trades when he doesn't have Playful (E), in the early levels or right after he uses it: it's his only dodge, on a 16 to 8 second cooldown.
- Back off when his trident glows
Back off after the empowered Seastone Trident (W) auto: if it doesn't kill, his autos deal bonus magic damage for a few seconds.
- Dodge his fish
Dodge the Chum the Waters (R) fish by stepping aside: it attaches to the first champion hit and slows them, then a shark knocks them into the air.
- Move away if the fish has you
If the Chum the Waters (R) fish attaches to you, move away from your allies: the shark knocks back and damages everyone around you.
Other Ekko matchups
Patch 16.21.1