Gnar vs Sett

Gnar
vs
51.9%

over 2079 games

Sett

Skill matchup

Heavy AD damageHigh burstSustained DPSHeavy CC

Build vs Sett

Build adapted to this matchup

Recommended items for Gnar: Trinity Force, Black Cleaver, Sterak's Gage, Plated Steelcaps, Randuin's Omen, Wit's End, Thornmail, Bramble Vest.

Starting items

Doran's Blade
Health Potion

Core build

Trinity Force
1
Black Cleaver
2
Sterak's Gage
3

Standard

Boots of Swiftness
4vs Slow
Randuin's Omen
5

Summoner spells

FlashTeleport69%
FlashDot17%

Anti CC

Mercury's Treads
4vs CC

Other options

Randuin's Omen
Wit's End
Thornmail
Bramble Vest
Blade of The Ruined King
Jak'Sho, The Protean
Force of Nature
Hullbreaker
Terminus
Kaenic Rookern
Guardian Angel
Executioner's Calling
Death's Dance
Spear of Shojin
B. F. Sword
Dead Man's Plate
Maw of Malmortius
Iceborn Gauntlet
Frozen Heart
Titanic Hydra
Heartsteel
Stridebreaker
Spirit Visage
Quicksilver Sash
Serrated Dirk
Dusk and Dawn
Serpent's Fang
56.3% WR428 games
PrecisionPrecision
Fleet FootworkFleet Footwork
TriumphTriumph
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
OvergrowthOvergrowth
Bone PlatingBone Plating
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Sett's abilities

Passive, spells and ultimate

Pit Grit (P)

Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s18s16s–
67s18s16s2m
95s16.5s16s2m
115s15s16s1m40
165s12s13s1m20
185s12s10s1m20

Playing as Gnar

Tips to maximize your impact

  1. Poke and catch your boomerang

    As Mini Gnar, poke and kite with Boomerang Throw (Q): it slows, and catching it on the way back lowers its cooldown.

  2. Three hits on the same target

    As Mini Gnar, land three hits on the same target: Hyper (W) then adds damage based on their max health and gives you move speed.

  3. Engage at almost full Rage

    Engage when your Rage Gene (passive) bar is almost full: your next ability turns you into Mega Gnar, tankier and with new spells.

  4. Send them into a wall

    Cast GNAR! (R) to send enemies into a wall: those who hit it are stunned and take more damage, the others are only knocked back.

Playing against Sett

How to counter and exploit weaknesses

  1. Leave the center of his punch

    Get out of the center of Haymaker (W): it deals true damage there, and the sides only deal physical damage.

  2. Keep your distance after Knuckle Down

    Keep your distance once Knuckle Down (Q) is used: he has no dash, and it's this spell that speeds him toward you.

  3. No big trade you can't finish

    Don't take a big trade unless you can finish it: Haymaker (W) stores part of the damage he takes as Grit, for a stronger shield and punch.

  4. Don't group behind your tank

    Don't stay grouped behind your tank: The Show Stopper (R) can slam them onto you, and the damage depends on their bonus health.

Patch 16.21.1