Hecarim vs Ambessa
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Ambessa
Build adapted to this matchup
Recommended items for Hecarim: Spear of Shojin, Death's Dance, Endless Hunger, Ionian Boots of Lucidity, Hubris, Black Cleaver, Serpent's Fang, Maw of Malmortius.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Ambessa's abilities
Passive, spells and ultimate
Entering an attack or movement command while casting an ability will cause Ambessa to dash a short distance once the ability is cast, granting her next attack bonus range, damage, and attack speed, and refunding energy.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 18s | 13s | – |
| 6 | 12s | 18s | 13s | 2m10 |
| 9 | 10s | 17s | 13s | 2m10 |
| 11 | 10s | 16s | 13s | 1m55 |
| 16 | 10s | 14s | 11s | 1m40 |
| 18 | 10s | 14s | 9s | 1m40 |
Playing as Hecarim
Tips to maximize your impact
- Charge from far away
Cast Devastating Charge (E) far from your target: the longer the run, the farther the knockback and the harder the hit, and Warpath (passive) turns your bonus move speed into AD.
- Engage from range with your R
Cast Onslaught of Shadows (R) from range: the fear from the shockwave, at the end of the dash, lasts longer after a long run.
- Recast Rampage without waiting
In teamfights, recast Rampage (Q) as soon as it's back: each cast that hits adds a stack, which lowers its cooldown and raises its damage.
- Activate your W in the thick of it
Activate Spirit of Dread (W) in the middle of the enemies: you gain armor and magic resist, and heal for part of the damage you and your team deal to them.
Playing against Ambessa
How to counter and exploit weaknesses
- Wait until her spells are down
Take a trade once her spells are down: Drakehound's Step (passive) only gives her a dash when she casts an ability, and her basic spells cost 70 energy.
- Don't hit into her guard
Stop hitting her when she casts Repudiation (W): if she blocks damage from a champion, her ground slam hurts much more.
- Respect her level 6
Once she hits level 6, don't isolate yourself at the back of your team: Public Execution (R) lets her blink to the farthest enemy in the line, and it can't be stopped.
Other Hecarim matchups
Patch 16.21.1