Hecarim vs Graves

Hecarim
vs
48.9%

over 4713 games

Graves

Skill matchup

Heavy AD damageHigh burstSplit pushSustained DPS

You are stronger early. Look to snowball before your opponent scales.

Build vs Graves

Build adapted to this matchup

Recommended items for Hecarim: Spear of Shojin, Death's Dance, Endless Hunger, Ionian Boots of Lucidity, Black Cleaver, Hubris, Axiom Arc, Maw of Malmortius.

Starting items

Gustwalker Hatchling

Core build

Spear of Shojin
1
Death's Dance
2
Endless Hunger
3

Standard

Ionian Boots of Lucidity
4CDR
Black Cleaver
5

Summoner spells

HasteSmite98%
FlashSmite1%

Anti CC

Mercury's Treads
4vs CC

Other options

Black Cleaver
Hubris
Axiom Arc
Maw of Malmortius
Serylda's Grudge
Randuin's Omen
Voltaic Cyclosword
Sterak's Gage
Serpent's Fang
Eclipse
Lord Dominik's Regards
Guardian Angel
Executioner's Calling
Serrated Dirk
Trinity Force
Mortal Reminder
Zeke's Convergence
Spirit Visage
Jak'Sho, The Protean
Chempunk Chainsword
Umbral Glaive
B. F. Sword
Youmuu's Ghostblade
Frozen Heart
Bastionbreaker
Dead Man's Plate
Edge of Night
57.3% WR440 games
SorcerySorcery
Stormraider's SurgeStormraider's Surge
Nimbus CloakNimbus Cloak
CelerityCelerity
WaterwalkingWaterwalking
PrecisionPrecision
Legend: HasteLegend: Haste
TriumphTriumph
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Graves's abilities

Passive, spells and ultimate

New Destiny (P)

Graves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

Cooldowns

Cooldowns by spell rank

LevelQWER
313s26s16s–
69.5s26s16s1m40
96s24s16s1m40
116s22s16s1m20
166s18s14s1m
186s18s12s1m

Playing as Hecarim

Tips to maximize your impact

  1. Charge from far away

    Cast Devastating Charge (E) far from your target: the longer the run, the farther the knockback and the harder the hit, and Warpath (passive) turns your bonus move speed into AD.

  2. Engage from range with your R

    Cast Onslaught of Shadows (R) from range: the fear from the shockwave, at the end of the dash, lasts longer after a long run.

  3. Recast Rampage without waiting

    In teamfights, recast Rampage (Q) as soon as it's back: each cast that hits adds a stack, which lowers its cooldown and raises its damage.

  4. Activate your W in the thick of it

    Activate Spirit of Dread (W) in the middle of the enemies: you gain armor and magic resist, and heal for part of the damage you and your team deal to them.

Playing against Graves

How to counter and exploit weaknesses

  1. Keep units between you and him

    Stay behind your minions or your frontline: the 4 bullets of each New Destiny (passive) auto can't pass through units.

  2. Hit him from outside his range

    If you're ranged, hit him from a distance: his autos only reach 425, and New Destiny (passive) forces him to reload when his shotgun is empty.

  3. Get out of his smoke

    Leave Smoke Screen (W) quickly rather than fighting inside it: the smoke slows you and cuts off all vision outside it.

  4. Drag the game out

    If your team scales better over time, play for time: Graves is strongest in the early and mid game.

Patch 16.21.1