Hecarim vs Ekko

Hecarim
vs
49.6%

over 2538 games

Ekko

Skill matchup

Heavy AP damageHigh burstDive threatHeavy CC

You are stronger early. Look to snowball before your opponent scales.

Build vs Ekko

Build adapted to this matchup

Recommended items for Hecarim: Spear of Shojin, Death's Dance, Endless Hunger, Ionian Boots of Lucidity, Black Cleaver, Hubris, Maw of Malmortius, Axiom Arc.

Starting items

Gustwalker Hatchling

Core build

Spear of Shojin
1
Death's Dance
2
Endless Hunger
3

Standard

Ionian Boots of Lucidity
4CDR
Black Cleaver
5

Summoner spells

HasteSmite98%
FlashSmite2%

Anti CC

Mercury's Treads
4vs CC

Other options

Black Cleaver
Hubris
Maw of Malmortius
Axiom Arc
Voltaic Cyclosword
Serylda's Grudge
Serpent's Fang
Lord Dominik's Regards
Sterak's Gage
Eclipse
Spirit Visage
Randuin's Omen
Executioner's Calling
Guardian Angel
Force of Nature
Trinity Force
Serrated Dirk
Mortal Reminder
Zeke's Convergence
Kaenic Rookern
Umbral Glaive
Bastionbreaker
Edge of Night
Youmuu's Ghostblade
Chempunk Chainsword
Jak'Sho, The Protean
B. F. Sword
Dead Man's Plate
55.0% WR240 games
SorcerySorcery
Stormraider's SurgeStormraider's Surge
Nimbus CloakNimbus Cloak
CelerityCelerity
WaterwalkingWaterwalking
PrecisionPrecision
Legend: HasteLegend: Haste
TriumphTriumph
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Ekko's abilities

Passive, spells and ultimate

Z-Drive Resonance (P)

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s22s9s–
68s22s9s1m50
97s20s9s1m50
117s18s9s1m20
167s14s8s50s
187s14s7s50s

Playing as Hecarim

Tips to maximize your impact

  1. Charge from far away

    Cast Devastating Charge (E) far from your target: the longer the run, the farther the knockback and the harder the hit, and Warpath (passive) turns your bonus move speed into AD.

  2. Engage from range with your R

    Cast Onslaught of Shadows (R) from range: the fear from the shockwave, at the end of the dash, lasts longer after a long run.

  3. Recast Rampage without waiting

    In teamfights, recast Rampage (Q) as soon as it's back: each cast that hits adds a stack, which lowers its cooldown and raises its damage.

  4. Activate your W in the thick of it

    Activate Spirit of Dread (W) in the middle of the enemies: you gain armor and magic resist, and heal for part of the damage you and your team deal to them.

Playing against Ekko

How to counter and exploit weaknesses

  1. Avoid his third hit

    Take short trades: his third hit on you, auto or spell, triggers Z-Drive Resonance (passive), with bonus damage and a burst of speed.

  2. Leave his Q field

    When Timewinder (Q) expands on you, leave the field: it slows you, and the device hits you again on its way back to him.

  3. Get out of his sphere

    Leave the Parallel Convergence (W) sphere as soon as it appears: if he steps into it, it stuns every enemy inside.

  4. Aim where he'll reappear

    When he's low, don't chase him blindly: Chronobreak (R) brings him back to where he was 4 seconds earlier and damages nearby enemies. Ready your spells on that spot.

Patch 16.21.1