Heimerdinger vs Rakan

Heimerdinger
vs
Not enough games
Rakan
Strong engageHeavy AP damageHeavy CCVery tanky

Build vs Rakan

The champion's reference build, for lack of enough games in this matchup

Recommended items for Heimerdinger: Blackfire Torch, Liandry's Torment, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Void Staff, Morellonomicon, Banshee's Veil.

Starting items

Doran's Ring
Health Potion
x2

Core build

Blackfire Torch
1
Liandry's Torment
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Rabadon's Deathcap
5

Anti CC

Mercury's Treads
4vs CC

Other options

Rabadon's Deathcap
Void Staff
Morellonomicon
Banshee's Veil
Stormsurge

Power Spikes

Strength by game phase

Rakan's abilities

Passive, spells and ultimate

Fey Feathers (P)

Rakan periodically gains a shield.

Cooldowns

Cooldowns by spell rank

LevelQWER
311s14s0s–
69s14s0s2m10
97s13s0s2m10
117s12s0s1m50
167s10s0s1m30
187s10s0s1m30

Playing as Heimerdinger

Tips to maximize your impact

  1. Plant your turrets and stay close

    Place your turrets with H-28 G Evolution Turret (Q) where you want to fight, then stay close: if you move too far away, they deactivate after 8 seconds.

  2. Aim the center of your grenade

    Aim the center of CH-2 Electron Storm Grenade (E) at your target: only enemies in the center are stunned, and hitting a champion fully charges your nearby turrets.

  3. R then W for the kill

    To kill a target, cast UPGRADE!!! (R) then Hextech Micro-Rockets (W): you fire 4 waves of rockets instead of one.

  4. Giant turret for objectives

    For a teamfight or an objective, cast UPGRADE!!! (R) then H-28 G Evolution Turret (Q): the turret lasts 8 seconds, slows, deals area damage and is immune to CC.

Playing against Rakan

How to counter and exploit weaknesses

  1. Stay behind your minions

    Stay behind your minions: Gleaming Quill (Q) strikes the first enemy in its path, and if it hits a champion, Rakan heals his team.

  2. Keep your distance

    Keep your distance when his ADC steps up: Grand Entrance (W) lets him leap onto you, and enemies around his landing spot take a knock-up.

  3. Save your CC for his arrival

    If you have CC, save it for when he lands in the middle of your team: only Battle Dance (E) then lets him leave toward an ally.

  4. Spread out from your allies

    Spread out from your allies when he casts The Quickness (R): he charms every enemy he touches while running.

Patch 16.21.1