Heimerdinger vs Seraphine
Build vs Seraphine
The champion's reference build, for lack of enough games in this matchup
Recommended items for Heimerdinger: Blackfire Torch, Liandry's Torment, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Void Staff, Morellonomicon, Banshee's Veil.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Seraphine's abilities
Passive, spells and ultimate
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 22s | 11s | – |
| 6 | 7s | 22s | 11s | 2m40 |
| 9 | 6s | 22s | 11s | 2m40 |
| 11 | 6s | 22s | 11s | 2m20 |
| 16 | 6s | 22s | 11s | 2m |
| 18 | 6s | 22s | 11s | 2m |
Playing as Heimerdinger
Tips to maximize your impact
- Plant your turrets and stay close
Place your turrets with H-28 G Evolution Turret (Q) where you want to fight, then stay close: if you move too far away, they deactivate after 8 seconds.
- Aim the center of your grenade
Aim the center of CH-2 Electron Storm Grenade (E) at your target: only enemies in the center are stunned, and hitting a champion fully charges your nearby turrets.
- R then W for the kill
To kill a target, cast UPGRADE!!! (R) then Hextech Micro-Rockets (W): you fire 4 waves of rockets instead of one.
- Giant turret for objectives
For a teamfight or an objective, cast UPGRADE!!! (R) then H-28 G Evolution Turret (Q): the turret lasts 8 seconds, slows, deals area damage and is immune to CC.
Playing against Seraphine
How to counter and exploit weaknesses
- Dodge her Beat Drop
Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.
- Back off before her third spell
Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.
- Spread out from your allies
Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.
- Target her: she has no dash
If you can engage, target Seraphine: her kit has no dash to escape.
Other Heimerdinger matchups
Patch 16.21.1