Seraphine vs Heimerdinger

Seraphine
vs
Not enough games
Heimerdinger
Heavy AP damageHeavy pokeHeavy CCSplit push

Build vs Heimerdinger

The champion's reference build, for lack of enough games in this matchup

Recommended items for Seraphine: Tear of the Goddess, Blackfire Torch, Seraph's Embrace, Ionian Boots of Lucidity, Rylai's Crystal Scepter, Imperial Mandate, Zhonya's Hourglass, Rabadon's Deathcap.

Starting items

Doran's Ring
Health Potion
x2

Core build

Tear of the Goddess
1
Blackfire Torch
2
Seraph's Embrace
3

Standard

Ionian Boots of Lucidity
4CDR
Rylai's Crystal Scepter
5

Summoner spells

FlashTeleport67%
ExhaustFlash33%

Anti CC

Mercury's Treads
4vs CC

Other options

Rylai's Crystal Scepter
Imperial Mandate
Zhonya's Hourglass
Rabadon's Deathcap
Cryptbloom
Morellonomicon
SorcerySorcery
Summon AerySummon Aery
Axiom ArcanistAxiom Arcanist
TranscendenceTranscendence
ScorchScorch
InspirationInspiration
Magical FootwearMagical Footwear
Triple TonicTriple Tonic
Ability HasteAdaptive ForceHealth

Power Spikes

Strength by game phase

Heimerdinger's abilities

Passive, spells and ultimate

Hextech Affinity (P)

Gain Move Speed while near allied towers and turrets deployed by Heimerdinger.

Cooldowns

Cooldowns by spell rank

LevelQWER
31s11s11s–
61s11s11s1m40
91s10s11s1m40
111s9s11s1m25
161s7s11s1m10
181s7s11s1m10

Playing as Seraphine

Tips to maximize your impact

  1. Double your Surround Sound

    Make Surround Sound (W) your third basic spell: Stage Presence (passive) casts it twice, and the second, cast while shielded, heals your allies.

  2. Beat Drop on a slowed target

    Cast Beat Drop (E) on enemies that are already slowed: they're rooted, and those already immobilized are stunned.

  3. Finish with High Note

    Save High Note (Q) for a wounded target: its damage grows with the health they've lost.

  4. Send Encore through an ally

    Cast Encore (R) through an ally toward the enemies: each champion hit, allies included, extends the spell's range.

Playing against Heimerdinger

How to counter and exploit weaknesses

  1. Destroy his turrets first

    Take down his turrets before you trade, with your minions' help: each H-28 G Evolution Turret (Q) builds up charge over time, then fires a stronger shot.

  2. Dodge the center of his grenade

    Get out of the center of CH-2 Electron Storm Grenade (E): that's where it stuns, and if it hits a champion, it fully charges his nearby turrets.

  3. All-in after his grenade

    Start your all-in or gank after CH-2 Electron Storm Grenade (E): it's his only stun, it has an 11-second cooldown, and he has no dash.

  4. Pull him away from his turrets

    Take your trades away from his turrets: they deactivate when he moves too far from them, and Hextech Affinity (passive) speeds him up near them.

  5. Back off from his giant turret

    Stay out of his giant turret's range for its 8 seconds: placed with UPGRADE!!! (R), it slows, deals area damage and is immune to CC.

Patch 16.21.1