Jax vs Jayce
Skill matchup
Build vs Jayce
Build adapted to this matchup
Recommended items for Jax: Trinity Force, Sundered Sky, Zhonya's Hourglass, Plated Steelcaps, Death's Dance, Dusk and Dawn, Blade of The Ruined King, Hextech Gunblade.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Jayce's abilities
Passive, spells and ultimate
When Jayce swaps weapons he gains Move Speed for a short duration.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 16s | 10s | 20s | – |
| 6 | 12s | 10s | 20s | 6s |
| 9 | 8s | 10s | 20s | 6s |
| 11 | 8s | 10s | 20s | 6s |
| 16 | 8s | 10s | 16s | 6s |
| 18 | 8s | 10s | 12s | 6s |
Playing as Jax
Tips to maximize your impact
- Start trades with Counter Strike
Start your trades with Counter Strike (E): you dodge autos and take less area damage, and each dodged auto adds damage to the stunning counterattack.
- Look for long trades
Look for long trades: each consecutive auto increases your attack speed thanks to Relentless Assault (passive).
- Ward hop to escape
To escape, place a ward and jump to it with Leap Strike (Q): it can target any unit or ward, allied or enemy.
- Activate your R up close
Activate Grandmaster-at-Arms (R) up close: it only grants armor and magic resist if it hits a champion, and your bonus hits then land every other auto.
Playing against Jayce
How to counter and exploit weaknesses
- Watch for the orb behind his gate
When he places Acceleration Gate (E), expect Shock Blast (Q) through it: the orb gains speed, range and damage.
- Back off when he goes hammer
If you have range, back off when he switches to hammer: Mercury Hammer (R) makes him tankier, and he can't go back to cannon for 6 seconds.
- Engage after his Thundering Blow
Engage after Thundering Blow (E): it's his only knockback, and it has a 20 to 10 second cooldown.
- Drag the game out
If you survive the laning phase, play for time: Jayce is strongest early, when his cannon range dominates the lane.
Patch 16.21.1