Jax vs Zac
Skill matchup
Build vs Zac
Build adapted to this matchup
Recommended items for Jax: Trinity Force, Sundered Sky, Zhonya's Hourglass, Mercury's Treads, Blade of The Ruined King, Executioner's Calling, Dusk and Dawn, Death's Dance.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Zac's abilities
Passive, spells and ultimate
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 5s | 21s | – |
| 6 | 11s | 5s | 21s | 2m |
| 9 | 8s | 5s | 21s | 2m |
| 11 | 8s | 5s | 21s | 1m45 |
| 16 | 8s | 5s | 15s | 1m30 |
| 18 | 8s | 5s | 9s | 1m30 |
Playing as Jax
Tips to maximize your impact
- Start trades with Counter Strike
Start your trades with Counter Strike (E): you dodge autos and take less area damage, and each dodged auto adds damage to the stunning counterattack.
- Look for long trades
Look for long trades: each consecutive auto increases your attack speed thanks to Relentless Assault (passive).
- Ward hop to escape
To escape, place a ward and jump to it with Leap Strike (Q): it can target any unit or ward, allied or enemy.
- Activate your R up close
Activate Grandmaster-at-Arms (R) up close: it only grants armor and magic resist if it hits a champion, and your bonus hits then land every other auto.
Playing against Zac
How to counter and exploit weaknesses
- Step on his Goo
Walk over the chunks of Goo he sheds: you destroy them, and Cell Division (passive) can't heal him with them anymore.
- Spread out after his Stretching Strikes
If Stretching Strikes (Q) grabs you, spread out from your allies and minions: his next auto on one of them flings you into each other.
- Interrupt his Slingshot
If you have a stun, a silence, a root or a knock-up, use it while he charges Elastic Slingshot (E): his charge is interrupted before the jump.
- Kill all his bloblets
When he dies, kill his bloblets: Cell Division (passive) splits him into 4, and if any remain, he comes back to life. This passive has a 5-minute cooldown.
Patch 16.21.1