Jayce vs Sion
Hard matchup
Build vs Sion
Build adapted to this matchup
Recommended items for Jayce: Tear of the Goddess, Youmuu's Ghostblade, Muramana, Ionian Boots of Lucidity, Serpent's Fang, Black Cleaver, Voltaic Cyclosword, Eclipse.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Sion's abilities
Passive, spells and ultimate
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 15s | 12s | – |
| 6 | 8s | 15s | 12s | 2m20 |
| 9 | 6s | 14s | 12s | 2m20 |
| 11 | 6s | 13s | 12s | 1m40 |
| 16 | 6s | 11s | 10s | 1m |
| 18 | 6s | 11s | 8s | 1m |
Playing as Jayce
Tips to maximize your impact
- Poke through your gate
In cannon form, fire Shock Blast (Q) through Acceleration Gate (E) from the start of lane: the orb gains speed, range and damage, and it's your best poke.
- All-in with the hammer
To all-in, switch to hammer: leap in with To the Skies! (Q), activate Lightning Field (W), then knock your target back with Thundering Blow (E).
- Auto after every swap
Land an auto after each weapon swap: switching to Mercury Cannon (R) reduces your target's armor and magic resist, and your first hammer hit deals bonus magic damage.
- Swap weapons to escape
To escape, swap weapons then walk through Acceleration Gate (E): Hextech Capacitor (passive) and the gate each give you move speed.
Playing against Sion
How to counter and exploit weaknesses
- Leave his Smash area
Leave the area while he charges Decimating Smash (Q): past 1 second of charge, the hit applies a knock-up and a stun, for up to 2.25 seconds.
- Break his shield
Break the Soul Furnace (W) shield before he detonates it: he can only trigger it if the shield still holds.
- Dodge his charge sideways
Step to the side of Unstoppable Onslaught (R): he turns poorly once it's launched, and his charge stops on the first champion hit.
- Back off when he comes back to life
Back off as soon as he dies: during Glory in Death (passive), his autos are much faster and deal damage based on your max health, but his health drains fast.
Other Jayce matchups
Patch 16.21.1